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Making the Case for Review

Posted by Austin Bingham  on  Sep 16, 2015

Austin Bingham answers questions on reviews: how long should they be, what should be reviewed, how do reviews account for an increase in quality and ROI?


Spreadsheets for Developers

Posted by Felienne Hermans  on  Sep 11, 2015

Felienne Hermans presents various algorithms that outlining the power of Excel, showing that spreadsheets are fit for TDD and rapid prototyping.


Learn from the Mistakes of Others

Posted by Alison Lloyd  on  Sep 04, 2015

Alison Lloyd examines some less-than-stellar occurrences in non-software fields, drawing out some ideas that she hopes will make software development a little less painful.


Atomic Counters or a Lesson on Performance and Hardware Concurrency

Posted by Detlef Vollmann  on  Aug 29, 2015

Detlef Vollmann explores the performance and scalability issues of atomic and possible solutions to overcome them.


Compile-time Computations in C++14

Posted by Peter Sommerlad  on  Aug 20, 2015

Peter Sommerlad covers compile-time computations available in C++14: constexpr functions and constants, literal types, variable templates, variadic templates and what can be expected in the future.


What We Talk About When We Talk About Unit Testing

Posted by Kevlin Henney  on  Aug 14, 2015 1

Kevlin Henney discusses unscalable tests, tricks and tips that make tests more specification-like and scalable to large codebases, and choosing between scenario-based and property-based test cases.


Large-scale Scientific C++ For Casual Coders: Why You (Should) Care

Posted by Axel Naumann  on  Aug 05, 2015

Axel Naumann introduces the use of C++ for storing and analyzing petabytes of C++ objects at CERN, and more generally in High Energy Physics.


The Dos and Don'ts of Multithreading

Posted by Hubert Matthews  on  Jul 29, 2015 2

Hubert Matthews describes some of the problems encountered in multithreading and discusses how to avoid them through appropriate design choices.


Portable Code - The Trials of Porting Total War from Windows to Mac OS X

Posted by Guy Davidson, Tom Miles  on  Jul 23, 2015

Guy Davidson, Tom Miles discuss 64-bit programming pitfalls, Unity builds, writing portable code, and persuading a large development team of varying levels of skill to write portable code as well.


In the Toolbox - Live!

Posted by Chris Oldwood  on  Jul 16, 2015

Chris Oldwood takes a look at a variety of both command-line and GUI tools - build automation, testing and support - that have proved to be useful to the speaker time-and-time again.


Becoming a Better Programmer

Posted by Pete Goodliffe  on  Jul 09, 2015

Pete Goodliffe keynotes on what it takes to become a better programmer, discussing tools for reviewing the personal skillset and techniques to help one “become a better programmer”.


Using a Graph Database for JVM Heap Analysis

Posted by James Richardson, Nat Pryce  on  Mar 19, 2015 2

James Richardson, Nat Pryce discuss some of the challenges faced using Neo4J for interactive analysis of large data imports (80K nodes, 150k relationships) and how they overcame them.

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