Michael Sahota discusses top 10 Agile gotchas: when release is ready, sprint meetings take too long, no retrospectives, people aren’t working together, getting new stories, stand-ups are boring, etc.
Olivier Gourment explains, step by step, how any team or organization can adopt Agile code reviews which are known to reduce the costs of defect fixing by half.
Sue Johnston advises on communicating with different types of personalities starting from known psychological principles with the aim to improve relationships at work and in daily life.
Scott Ambler explains the pros/cons of daily just-in-time architectural modeling and a TDD approach to design level, advising through examples on integrating these techniques into development.
Nick Zhu & Sharan Karanth introduce a thought framework, based on Anti-Fragility, that can be used to describe, explain, and tune Agile, Lean as well as Continuous Delivery practices.
Steffan Surdek introduces key Tribal Leadership models for Scrum Masters, Project Managers, Development managers or anyone else interested in a better understanding the teams they are working with.
Gojko Adžić explains how to ask questions and how to see things in a different perspective in order to get more from the software development process.
Jason Little and Andrew Annett explain different behavior models helping to understand resistance to change, where it comes from and how to encourage the desired behaviors.
Yehoram Shenhar and Alistair McKinnell present a way of doing testing having every team member involved in planning, estimating, and defining tests, testability being an architectural system attribute
Lawrence Ludlow and Susan Smart organize a panel to answer questions related to introducing Agile into organizations, trying to find out the actions, impediments and benefits of such an endeavor.
Manvir Singh Grewal and Brandon Byars propose a business intelligence workflow along with Lean principles and practices for implementing a data warehouse and reporting capability.
Alex Aitken and Nick Faulkner share lessons learned building a cross-platform HTML5 application based on GOOS principles (Growing Object-Oriented Software).