Historically, Mozilla has rejected the use of non-open codecs (such as H.264), a subject that has been covered before on InfoQ. The main reason is ideological; H.264 is covered by patents and licensed by the MPEG-LA. Could this stance be softening, with the proposal to allow platform-provided codecs for video support?
The first binaries of Dartium, Chrome with a built-in Dart VM, are now available for download. Dartium has the beginnings of debugging support in Dev Tools. Meanwhile, a lot of documentation resources have become available both from Google and outside.
Joel Webber, co-creator of the Google Web Toolkit, held the session Angry Birds on HTML5 at GOTO Aarhus 2011, recorded and published by InfoQ. We interviewed Webber to find out more details on porting the popular game Angry Birds to Google Chrome and HTML 5.
Are you spending hours writing custom code to integrate with various third party service providers from your web application? Google's Chrome team is working on a master API for moving the onus from the developer to the user through analogous late run-time binding mechanisms used by the Intents system on the Android OS.
Debuggers in mobile web browsers are anemic at best. InfoQ takes a look at existing workarounds and tools like Weinre and JSConsole, as well as the upcoming changes in mobile browsers that will bring full debugging support. Also: the two mobile browsers that already live in the future and ship remote debugging support.
jQuery Mobile has reached the Beta 1 milestone with support for all major browsers and mobile OSes. A final release is expected by the end of the summer.
During the second day keynote at Google I/O, there where several important announcements regarding the Chrome Browser, Web Store and Chromebook. This post from InfoQ’s correspondent at the conference summarizes those new developments.
Google has made Page Speed available online, enhancing it for analyzing web pages targeted at smartphones.
After last week's announcement that the Chrome team was dropping support for H264, Mike Jazayeri has posted a more detailed explanation of the rationale behind the decision. Others, like the Free Software Foundation, have added their support to the decision.
The Google Chrome team have announced that they will remove H264 support from the HTML5's video tag in Chrome in the next couple of months. Opinions are polarised as to the effect this will have on HTML5 video adoption.
Google wants to make inroads in the enterprise space offering a business version of Chrome, including policies, preferences, and configuration capabilities, and upgrading the GAE offering with an SLA, support, billing, hosted SQL, SSL, and SSO.
Google has announced recently a number of new developments: the status of Chrome OS, a new market for applications running in Chrome, and cloud printing support in Chrome, all preparing the way for Chrome OS devices.
Dean Hachamovitch, General Manager for Internet Explorer at Microsoft, has announced that IE9 will use only the H.264 standard to play HTML 5 video. Microsoft seems to have become very committed to HTML 5, while Flash loses even more ground. The announcement came the same day Steve Jobs detailed why Apple does not accept Flash on iPhone and iPad.
Google uses WebGL to natively render 3D graphics inside Chrome. The problem is that WebGL relies on OpenGL 2.0, and not all Windows systems have its drivers installed. The ANGLE (Almost Native Graphics Layer Engine) project is intended as a thin layer between WebGL and DirectX, enabling Chrome to do 3D on any Windows system.