A “Port to Android” pull request that has been recently merged into the official Swift repository master branch makes it possible to create simple programs for Android. The pull request added an Android target for Swift stdlib and allows developers to use a Linux environment to cross-compile for Android on the ARMv7 processor.
The advent of .NET Core brings the ability to build and run F# programs on Linux and Mac OS X with the same level of support as Windows. David Stephens, program manager for F# at Microsoft, presented how to get started with F# on .Net Core at Build 2016.
Angular 2’s architecture makes it possible to render an application with various renderers including React Native.
Microsoft has released Visual Studio Code 1.0, a year after its initial preview.
LambdaNative is an open-source Scheme-based cross-platform development framework that supports a wide range of platforms, including iOS, Android, Blackberry, OS X, Linux, Windows, OpenBSD, NetBSD and OpenWrt. InfoQ has spoken with Chris Petersen, Ph.D., leader of the development team behind behind LambdaNative.
Mobile cross-platform SDK V-Play Apps has recently introduced support for Android Material Design, improved the creation of map-based apps, and added new styling features.
J2ObjC is an open source tool created by Google to translate Java code into corrresponding Objective-C code that can be run on iOS. The idea is to reuse Java business code between Android, web and iOS. For the web the translation is done with GWT. This tool does not deal with UI code which needs to be written separately for each platform.
Flutter is a new open-source framework built by Google that aims to enable cross-platform development using a single Dart codebase on iOS and Android. It aims to provide high performance and 60fps, jitter-free experiences on both platforms.
Xamarin has announced version 4 of their platform for building cross-platform native mobile apps for iOS and Android in C#. New in this version are the GA of Insights, a Recorder for the Test Cloud and several enhancements to the Platform: Xamarin.Forms 2.0, better support for iOS in VS, support for Android Material Design and more .NET code.
One of the most recent Facebook's apps, Moments, is using C++ to share its business logic across iOS and Android, Facebook's engineers Ashwin Bharambe, Zack Gomez, Will Ruben explain. Here we review Facebook engineers rationale for that choice and its outcomes.
In an attempt to bring Android, iOS, classic Windows and web applications on a single platform and make them available through the Windows Store, Microsoft has launched four projects, also knows as Universal Windows Platform Bridges, namely: Astoria, Islandwood, Centennial, and Westminster.
RoboVM, aimed at bringing JVM-based languages to iOS development, has reached its first stable version, Trillian Mobile announced, bringing new features and new commercial licenses in addition to its OSS core.
Telerik has opened for public access NativeScript, a framework for creating native cross-platform applications for Android, iOS and Windows Universal.
Microsoft has open sourced JUniversal, a tool for writing cross-platform mobile applications in Java.