BT

research2guidance: The Most Preferred Cross-platform Tools

by Abel Avram on  Aug 22, 2014

research2guidance has published a study (PDF) comparing the top 40 cross-platform (CP) tools by asking 2,188 developers from 5 continents to name and rate their satisfaction with the tools they are using.

CocosSharp: Xamarin Forks Cocos2D-XNA

by Abel Avram on  Aug 13, 2014

Xamarin has forked Cocos2D-XNA, a 2D/3D game development framework, creating a cross-platform library that can be included in PCL projects.

New in Motorola RhoMobile 5.0: Licensing Model, Cloud Services and KitKat Support

by Abel Avram on  Jul 31, 2014

Motorola RhoMobile 5.0 comes with a new licensing model, support for the latest iOS and Android versions, a set of new or improved cloud services – Build, Synchronization, Push Notification –, Zebra Printing support, and others.

F# Native App Development on iOS and Android

by Sergio De Simone on  Jul 25, 2014

F# has supported both iOS and Android native programming through Xamarin since at least Xamarin 4.8 and can be efficiently used to create native apps on both platforms. Let's give a look at some experience reports.

Google Web Fundamentals and Web Starter Kit

by Abel Avram on  Jun 20, 2014 1

Google has published a number of guidelines and boilerplate code for cross-platform responsive website design.

PhoneGap 3.5.0 No Longer Supports iOS 5 and Won’t Support WP 7

by Abel Avram on  Jun 13, 2014

Cordova/PhoneGap 3.5.0 no longer support iOS 5, 3.6.0+ will not support WP 7, and future updates will come through npm.

Xamarin.Forms Enables Truly Native Cross-platform UIs

by Abel Avram on  May 29, 2014 8

Up until now one could write with Xamarin cross-platform native mobile applications that shared 80% of the code on average with the rest of 20% representing UI code that had to be written separately for each platform. The latest release, Xamarin 3.0, introduces Xamarin.Forms, a MVVM library for writing a single UI code in C# being executed natively on iOS, Android or Windows Phone.

C++ Cross-Platform iOS and Android Development: The Dropbox Lesson

by Sergio De Simone on  May 28, 2014 1

Dropbox developers have recently given some talks describing how they support both iOS and Android in their apps without having to recode everything on each platform. Let's review the reasons that led to their approach, the benefits it brings, and some key points learned through the process.

Visual Studio Now Supports Hybrid Cross-platform Mobile Development via Cordova

by Abel Avram on  May 13, 2014

Microsoft has added native support for hybrid cross-platform mobile applications in Visual Studio 2013 Update 2.

Jolt Awards 2014: Mobile and Coding Tools

by Abel Avram on  Mar 07, 2014

Dr. Dobbs has awarded the Jolt Award for Mobile and Coding Tools for 2014.

Cordova 3.4 Embraces Firefox OS

by Abel Avram on  Feb 22, 2014

Taking a detour from their original pure-HTML5 approach to mobile development, Mozilla has been working on adding support for Firefox OS to Cordova, which has happened with the latest Cordova 3.4.0.

Intel Pushes Mobile Cross Platform Development with its HTML5 XDK

by Sergio De Simone on  Jan 08, 2014

In December 2013, Intel announced its plans to push its latest Intel XDK NEW to the mainstream by making it the official Intel XDK version and inviting all developers to migrate from the previous one by the end of February 2014. Let's look at what Intel XDK is and what is new in its latest release.

AnyPresence Soups-up Enterprise MBaaS Platform:Part 2 of 2

by Martin Monroe on  Nov 04, 2013

There is so much to learn about the latest Mobile Backend as a Service provider AnyPresence's 5.0 platform geared for the enterprise that this second post was needed. Co-founder Rich Mendis provides further insight for InfoQ readers…

Evaluating Porting Efforts with Xamarin Mobility Scanner

by Abel Avram on  Jun 25, 2013

Xamarin has announced the availability of Xamarin Mobility Scanner, a free online service for scanning .NET libraries in order to evaluate the effort needed to port them to Android, iOS, Windows Phone and Windows Store.

Moscrif – Cross Platform Mobile Development with JavaScript

by Abel Avram on  Nov 16, 2012 4

Moscrif is a cross-platform mobile development environment built on a custom virtual machine. Although this platform provides access to native device functionality, the programming language is a customized version of JavaScript.

General Feedback
Bugs
Advertising
Editorial
InfoQ.com and all content copyright © 2006-2014 C4Media Inc. InfoQ.com hosted at Contegix, the best ISP we've ever worked with.
Privacy policy
BT