Tore Martin Hagen shares from his experience on how to compile and build software for multiple hardware platforms.
Grant Davies introduces Xamarin and demos creating a cross-platform mobile application.
Justin Sheets introduces Corona SDK, a framework for cross-platform mobile development done in Lua. Targeted especially at game development.
Cameron Barrie, James Brett, Stewart Gleadow share lessons learned using Agile methodologies to build an iOS application, discussing its architecture and the benefits of hybrid apps.
Blake Dournaee covers the often forgotten back-end architecture for mobile apps which should expose cross-platform APIs to mitigate some of the effects of mobile O/S fragmentation.
Jason Steele, Jake Henning conduct a hands-on session building a cross-platform mobile C# application for Android, iOS and Windows Phone using Xamarin and MvvmCross.
Bijan Vaez discusses building large-scale cross-platform mobile apps with HTML5 including offline support, real-time interactivity, and device APIs (camera, GPS).
Horia Dragomir takes a look at how banks are improving their workflow for web based applications and how they have to support everything from the bleeding edge to the old IE browsers.
Anne Halsall reviews the nearly two-year process of designing, developing, and releasing the official mobile apps for Quora, sharing lessons and advice for creating apps across multiple platforms.
Josh Long and Roy Clarkson explain how to build for multiple platforms using RESTful services exposed through Spring MVC, HTML5 and client specific rendering thanks to Spring Mobile and Spring Android