In "experiences with a distributed agile team", Joost Mulders and Andriy Korpan presented how they integrated a near shore development team from the Ukraine in a Dutch product development organization using agile practices. At the XP Days Benelux 2013 conference they talked about the do’s and don’ts of distributed agile.
At the recent DevOps Days in New York, Kevin Behr, co-author of “The Visible Ops Handbook” and ”The Phoenix Project”, and Jesse Palmer gave a talk on how they instilled a continuous improvement culture into an operations team. InfoQ interviewed Kevin Behr to know more about the approach that was taken.
Agile has the manifesto and principles, it focuses on people, clarity for the stakeholders, faster delivery, and happier customers, so why would you need DevOps? John Clapham from Nokia Entertainment in Bristol talked at the Agile Methods in the Finance Sector and Complex Environment conference about what DevOps is and what it has brought to their business.
Agile adoption in organizations where command and control is the most dominant management style can be tricky. There have been situations where an agile transition didn’t deliver the expected improvements, or even failed and was stopped. Several authors suggested ways to adopt agile in organizations with a command and control management style. How did you deal with it when transitioning to agile?
Teams sometimes consider to skip a retrospective meeting, when they feel time pressure, or do not see direct benefits of doing one. Next they question themselves if they have to keep doing retrospectives? Agile retrospectives help teams to learn and improve continuously, and there are valid reasons to keep doing them also with mature teams.
The 8th annual State of Agile Development Survey was announced at the Agile 2013 conference. Previous surveys have provided insight into agile adoption. You can participate in the survey, and get the data before it goes public.
Being one of the principles of the agile manifesto, sustainable pace is considered important by many to deploy agile. But achieving a sustainable pace can be difficult, and teams are often asked to improve their velocity. What did you do to adopt sustainable pace with your team? And how did you improve the speed in which your team delivers, and establish a new sustainable level?
Agile methods have the potential of creating great results. But those great results are not a guarantee; in fact anecdotal evidence suggests that those great results are only achieved by a small percentage of those teams and organizations adopting and adapting agile methods. There are invisible requirements for this success. One of these requirements seems to be safety.
Retrospectives are often considered to be a valuable agile technique, but sometimes teams have difficulties doing them: insufficient control of things, thinking that they can’t improve, difficulties defining good actions, or much complaining. Teams may find retrospectives boring, and a waste of their time. How to deal with this, and help teams to discover better ways to do retrospectives?
In 2006, The New York Times had 20 engineers, all located in a separate building off-site. Engineering and journalism were organized as completely separate entities, even ad sales departments were separate. How do you change a culture like this into a culture where technology drives and supports journalism?
Organizations that implement self-organized agile teams need managers who empowerer the teams by using servant leadership, and who coach and mentor them to learn and continuously improve themselves.
Two video lessons covering agile coaching and organizational change were released by Pearson/Addison-Wesley in the last quarter of 2012. They provide a different way to increase knowledge on agile adoption for visual and audible learners.
Organizations want to improve their business processes, and today they need to do it faster. Is it possible to use agile methods and techniques for business process improvement?
Dan Mezick has written The Culture Game – a how-to book describing 16 learning patterns derived from Agile. InfoQ is publishing a series of extracts from the book. The last extract discusses the concepts of of personal mastery and belief change.
Dan Mezick has written The Culture Game – a how-to book describing 16 learning patterns derived from Agile. InfoQ is publishing a series of extracts from the book. The latest extract discusses the concept of tribal learning and tribal leadership.