Sean Cribbs explains what Map-Reduce and Riak are, why and how to use Map-Reduce with Riak, and how to convert SQL queries into their Map-Reduce equivalents.
Chris Richardson shows how he ported a relational database to three NoSQL data stores: Redis, Cassandra and MongoDB.
Justin Dearing presents a brief introduction to MongoDB, and focuses on interacting with it in Mono via the official 10gen driver. Techniques for handling business logic in application code, such as LINQ are discussed. This is a very code centric talk.
Thomas Risberg and Jared Rosoff show how to create Spring applications using Spring Data and MongoDB, applications deployed on Cloud Foundry.
Benjamin Young introduces CouchDB, it’s schema-less data store, REST API, HTTP-based replication, plugins such as R-tree and GeoCouch, ways to scale it out and then scaling down with mobile solutions.
Shaneal Manek tells the story of how things can go wrong with a distributed system which turned into a success after incorporating appropriate tools for monitoring, analytics, logging, security.
Kresten Krab Thorup discusses data models for Riak, a protocol for synchronizing key-values, and BucketDB, a mobile Riak client.
Mat Wall makes a journey through Guardian’s online history, outlining technologies used – Perl/CGI, CMS, J2EE, Oracle-, and explaining why they chose a NoSQL solution – MongoDB - and its advantages.
Justin Sheehy talks about failure and the need to prepare for it, giving some real life examples along with techniques implemented in Riak to make it resilient to faults.
Bryan O'Sullivan discusses the design considerations and types usage when building distributed systems with Haskell and Riak, starting from a case study of a system using vector clocks.
Damien Katz and Volker Mische introduce CouchDB and explain why it is fit for mobile devices especially due to its replication capability that can handle network connectivity problems.
Andy Gross discusses the design philosophy behind Riak based on Amazon Dynamo - Gossip Protocol, Consistent Hashing, Vector clocks, Read Repair, etc. -, overviewing its main features and architecture.