Leading and working in distributed knowledge worker teams is reality for most organisations today. To get a perspective on some of the challenges and how to tackle them we spoke to Floyd Marinescu, CEO of C4Media, InfoQ's parent company. InfoQ is a globally distributed organisation with 35 fulltime and 150 part time contributors distributed across the whole world.
Greg Brockman, Stripe's CTO, relates how developers can determine if they are in a culture that has problems delivering software. With some of his insights and shifts in culture, developers can help their organization become unstuck from a poorly performing culture and shift into a more productive, organized, and effective team.
Woody Zuill discusses Mob Programming, a practice where the whole team works on the same thing, at the same time in the same space on the same computer, as well as his thoughts on No Estimates.
Gib Broza talks about his book "The Human Side of Agile", how to become an empathic leader, building solid teams that provide enduring and stable high performance. He provides some pragmatic advice for leaders in self-organizing agile teams on how create and nurture an environment which brings out the best in the team members.
Steve Adolph discusses his PhD research on communications in organisations, the importance of boundary spanners and how a large backlog becomes an impediment to product development flow. He talks about he importance of the ScrumMaster role, problems with Product Owners and where Business Analysis can add value.
Amr Elssamadisy, founder of Agile Culture New York and author of the book Agile Adoption Patterns, shares his thoughts on why safety is essential to Agile success. We know that learning is essential for successful agility, and teams learn best through failure – but failure is inherently unsafe. The key to success is in making things safe. Without safety you cannot learn effectively from failure.
Dan Mezick, author of the book The Culture Game, shares his insights on engagement as the fuel of successful and lasting Agile adoptions. Pulling examples from Open Spaces and the computer gaming industry, Dan explains how they both implement four basic rules: have a clear goal, a clear set of rules, a good feedback system, and support an opt-in participation strategy.
Vickie Gray, author of the book Creating Time, shares her insights on the Core Protocols and how they can be used to solve many of the common problems that plague teams. The Core Protocols provide a common API on which the team can operate when performing Agile processes like Scrum or Kanban, and according to Vickie, we need this common API because humans are much more complicated than code.
In this interview, Jim and Michele McCarthy, co-founders of McCarthy Technologies, Inc. and authors of the book Software for Your Head, share their insights on the Core Protocols and the Core Commitments on which they’re based. These tools provide a set of structured interactions between people on a team, and when coupled with safety, freedom, and radical democracy, can lead a team to greatness.
Traci Fenton shares some tips for creating greater freedom and teamwork including the "power question", "happiness buckets", "church of fail", and more. This interview was recorded at CultureCon 2012 organized by Agile Boston and is intended primarily for a business audience but has lots of inspiring tips for the rest of us.
Linda Cook is a board member of the Agile Alliance. She talks about the impact of Management Debt on the ability of teams to be fully successful, diversity in the workplace and the impact of women leaving technical fields and the international role of the Agile Alliance.