Martin Fowler keynotes on the importance of building a healthy social environment where software development can thrive. Part 1 of this presentation: www.infoq.com/presentations/workflow-refactoring
Ben Ross considers that physical environments affects agile practices, exemplifying with MYOB’s transformation of a shopping center’s roof into the largest open space in Melbourne.
Matt Ballantine shares the approaches that have helped him to successfully deliver change in organizations by focusing on emotional reactions, stages of learning, old vs. new, peers influence.
Matthew McCullough examines the last four years of communication culture at GitHub, starting their internal mobile and web apps, use of pull requests, and emoji.
Shane Hastie presents examples of how the most innocent of question or suggestion can send teams into a spin, and suggests a number of techniques to help create an environment for real communication.
Ellen Grove teaches improving personal development using the Lego Serious Play thinking, communicating and problem solving technique.
Angel Medinilla advises on hiring and evolving a great Scrum master along with resources on psychology, coaching, motivational science, communication skills, corporate culture or change management.
Sue Johnston advises on communicating with different types of personalities starting from known psychological principles with the aim to improve relationships at work and in daily life.
Alan Claypool discusses a methodology meant to bring coherence to an organization based on a strategic vision and clear focus on core values, over-communication and up-down accountability.
Joanna Zweig leads a workshop for practicing Cooperative Inquiry, a group learning technique meant to provide answers to complex questions based on group’s wisdom and knowledge.
Wayne Walls discusses how Rackspace does cloud based on OpenStack, touching: open source, cloud on cloud, continuous delivery, and open API.
Jenny Cham teaches how to plan workshops having a technical or scientific audience in order to impress the audience, get feedback and get the best results.