Dana Caulder discusses how to improve team communication and delivery, aligning processes and tooling for iterative improvement, processes to mitigate team member turnover and speed-up onboarding.
Bill Yetman and Jeremy Pollack discuss using several Agile techniques -start simple, get going, iterate- and the “measure everything” principle to create the architecture behind the Family History website.
Michele Ide-Smith and James Murtagh report on prototyping a tool for Oracle software developers during a 3-days trade show using Agile and Lean UX methods.
Jodi Moran discusses achieving sustainable speed through: iterate and automate, use commodity technology, analyze and improve, build services, create a high-speed culture.
Jeff Patton outlines the concepts behind design thinking: clear problem definition, ideation, iteration, and execution plans that emphasize continuous learning, accompanied by real-life examples.
Eric Jan Malotaux presents a way of implementing SOA in small iterative steps, each step delivering value to stakeholders, higher than the costs involved, using feedback from previous steps to adjust the requirements and design accordingly.
Experiences and lessons learned facing DevOps problems in the IT trenches (even if they weren’t calling it DevOps!). The good, the bad, the surprises, and ideas for the future.
Eric Evans advocates on gradual blending of modeling and design into iterative development based on a correct and deep understanding of the domain, avoiding both “analysis paralysis” and the “easiest solution” for a user story, in an attempt to create a solution that expresses the domain and is flexible enough to support future variations of the model.
Beside presenting the overall Facebook architecture and scaling solutions used, Aditya Agarwal talks about the iterative process of constantly improving the site, making sure to avoid over-engineering and adapting along the way by dropping solutions that worked in the past but are no longer useful. The last part of the session was dedicated to answering questions from the audience.
Robert Johnson discusses Facebook’s approach to scalability issues resulting from a large growth of the user base. He talks about: why one needs to prepare for horizontal and not vertical scalability, very short release cycles which are better because they introduce fewer bugs, the need to streamline to deploying process for short release cycles, and making the entire process faster every day.
Agile development is not about doing a set of practices, it's about a way of "being," it's about learning. How is this learning accomplished? By taking brief pauses after small experiments, even large problems can be solved. In a recent Harvard Business Review interview of Toyota's president, he observed, "...when 70 years of very small improvements accumulate, they become a revolution."
In this presentation filmed during ThoughtWorks’ Quarterly Technology Briefing, Dave Robertson and John Johnston explain what the Agile and User Centered Design’s (UCD) common denominators are, common values being the most important one in their opinion.