This article describes learning from XING on how to scale mobile development in a way so that as many teams as needed could contribute to development of mobile apps (on both iOS and Android platforms) and at the same time keep the apps consistent, stable and shiny. It summarizes all key decisions and structural changes they made in order to enable scaling mobile from 2 to 10 teams.
CodingStuff.org is an initiative to ignite kids' enthusiasm to learn how to code, to create apps, to design websites, and overall to become comfortable with technology. This article explores what teachers can do to ignite kid's enthusiasm for coding by using interesting and cool lessons to give them some pointers on how to code and then let the magic happen!
Experienced Scrum Masters explain how they define and measure their own personal success as Scrum Masters, and share their lessons learned about how to achieve success. From dealing with stakeholders, to how to improve coaching skills and how to help the team achieve a sustainable pace, the lessons come from many years of experience and will help you improve your performance as a Scrum Master.
Moving from traditional project management to agile is a paradigm shift. This article discusses the role that management plays in organizations that have decided to adopt agile. 4
The book The Software Craftsman contains stories, examples and practical advice for software developers and other project professionals to achieve technical excellence and customer satisfaction. 1
The book Soft Skills covers topics for professional software developers, it aims to help developers to become a better programmer, a more valuable employee, and a happier and healthier person.
During the holiday season we think about our families, our children, & their future. In this article, Yakov Fain discusses his new book "Java Programming for Kids" (now available as a free download) 3
The book Management 3.0 Workout by Jurgen Appelo contains games, practices, stories and tools that can be used to improve management in organizations.
The Agile Consortium Belgium, Sirris and Agoria organized an event to share experiences with agile methodologies like Scrum, Kanban, visual management, XP, DSDM and Lean.
Lean has proved to be instrumental in moving beyond Agile with a practice of continuous improvement distincting between bugs and problems that directly effects on team performance and engagement. 2
The book Programming for Kids contains many examples that kids in the age from 9-14 can use to learn the basics of programming with Ruby. InfoQ did an interview with the author Peter Armstrong.
This third and last article in the series on the Kanban “nine values, three agendas” model explores the survivability agenda: the humane, start with what you do now approach to change.