Adam Blum covers the latest smartphone capabilities, how developers can use them to stay ahead of the pack, giving real world examples of hardware and applications that are at the forefront of this ever-changing frontier.
Bijan Vaez discusses building large-scale cross-platform mobile apps with HTML5 including offline support, real-time interactivity, and device APIs (camera, GPS).
Brittany Tarvin discusses the security and privacy issues related to mobile inter-app communication.
Michelle Andreassen takes a business-to-employee look at UX, prototyping and user testing of gamified enterprise mobile apps to see if these really do bring more value to the company beyond the hype.
Praful J Todkar and Cassandra Shum share their experience ending up with an architecture for a mobile application whose development was driven by user experience.
Michael Nuciforo covers the recent history of mobile banking from SMS alerts to Java, then Web and Native apps. It highlights the major trends, key industry players, and consumer expectations.
Anne Halsall reviews the nearly two-year process of designing, developing, and releasing the official mobile apps for Quora, sharing lessons and advice for creating apps across multiple platforms.
Josh Long and Roy Clarkson explain how to build for multiple platforms using RESTful services exposed through Spring MVC, HTML5 and client specific rendering thanks to Spring Mobile and Spring Android.
Ed Callahan and Derek Henninger demo building a SpringSource application with WaveMaker including web services, DB access and generating a mobile version of the app.
Godfrey Nolan introduces the necessary pieces to set up continuous integration for iOS and Android: Hudson/Jenkins, headless emulators, unit testing tools, functional testing and beta app deployment.
Pablo Luna provides cloud integration guidance, explaining why it is a prerequisite for mobile development projects and presenting techniques for building business cases for cloud integration.