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Mono Gets Further Performance, Scalability Improvements

by Roopesh Shenoy on  Sep 10, 2014 1

Mono 3.8.0 was released last week. It comes with several performance and scalability improvements across the runtime, as well as finishes the Windows port.

Mono 3.6 Delivers Improved Debugger

by Jeff Martin on  Aug 22, 2014

Mono 3.6 has been released, and features an improved debugger, several bug fixes, and Nuget for Mac users.

Mono Project Adds Performance Team

by Jeff Martin on  Jul 25, 2014

The Mono project has focused on conformant code since its inception. Now the project is adding dedicated resources to focus on improving performance.

Interview with Philipp Crocoll on Java/C# Integration for Android

by Jonathan Allen on  May 27, 2014

In this interview we talk to open source developer Philipp Crocoll about Keepass2Android. Besides its features as a password store, this project is a good case study for combining Java and C# in a single Android application.

Mono JIT, GC Get Better

by Roopesh Shenoy on  Feb 26, 2014

Mono 3.2.7 is out, with a lot of new features such as an improved JIT, new interpreter for LINQ, use of native instructions for 64 bits, and more.

Xamarin’s Rough Transition to 64-bit iOS/OSX

by Jonathan Allen on  Nov 14, 2013 1

In order to support 64-bit iOS and OSX, Xamarin has to make some breaking changes to the way it implements the mapping between C# and Objective-C libraries. Rather than being mapped to 32-bit types, NSInteger and CGFloat are now mapped to the new platform-specific data types nint and nfloat.

Mono: SGen GC And Other Improvements; PlayScript, CppSharp In Works

by Roopesh Shenoy on  Aug 22, 2013 1

Mono 3.2 was released last month with several GC improvements, dev improvements and more. Several other items such as PlayScript integration and CppSharp are already work-in-progress.

ILNumerics Now Offers Any CPU Support and REPL Visualizations

by Jonathan Allen on  Aug 12, 2013

ILNumerics, a high performance numerical calculation library for .NET, now offers a NuGet package with “Any CPU” support. In a separate release called ILView, a 3D visualization tool with REPL support has been announced.

Crypto Obfuscator for .Net v2013 R2 Adds Support for Code Masking and Constant Field Removal

by Anand Narayanaswamy on  Jul 27, 2013

Crypto Obfuscator for .Net v2013 R2 includes support for code masking, constant field removal, Visual Studio 2012. It also includes Linux and Mono support for automatic exception reporting service including several new additions, improvements, changes and bug fixes.

Portable Class Libraries for Google APIs

by Jonathan Allen on  Jul 02, 2013

Google has released a new beta of their SDK known as the Google APIs .NET library. This SDK is being offered as a Portable Class Library and covers 45 of Google’s APIs. This allows Google to offer one DLL that works across .NET, WinRT, Windows Phone, and Silverlight.

Licensing Restrictions Plague the new Portable Class Libraries

by Jonathan Allen on  Jun 25, 2013

Microsoft has been releasing Portable Class Library versions of some really important libraries including the BCL Portability Pack, Async, Stream Compression and ZIP Archives, and Microsoft HTTP Client Libraries. And with the newest version of Mono also supporting PCL, one would think this would be a huge win for cross-platform developers. But that’s not the case.

Mono Now Has Portable Class Library Support

by Jonathan Allen on  Jun 25, 2013

With their focus on Xamarin, the commercial version of Mono, it often seems like Mono is being is being neglected. But the nine year old platform is still seeing active development. Mono 3.0.12 brings with several new features including support for Portable Class Libraries and cookies in WCF.

Building iOS/C# User Interfaces: Importing, Imperative, Drawing, or Drag and Drop

by Jonathan Allen on  Jun 24, 2013

Xamarin.iOS now supports three development models for designing iOS user interfaces with C#: importing from XCode, drag-and-drop using Xamarin Studio, drawing in PaintCode, or purely imperative using raw C#.

Quickly Create Mono Bindings with Objective Sharpie

by Jonathan Allen on  May 10, 2013

Objective Sharpie is the child of Aaron Bockover. This tool creates C# bindings suitable for use in Mono for Objective C SDKs. Objective Sharpie works by using Clang to parse Objective C header files. Since the process is automated, and has full access to the header, binding errors should be non-existent for most libraries.

Java 8 Starting to Find Its Way into .Net/Mono

by Jonathan Allen on  Mar 19, 2013 7

In last week’s development snapshot, IKVM added experimental support for static methods in interfaces and default interfaces methods. These Java 8 features are primarily to support the internal workings of Java libraries, they won’t be readily usable from other .NET languages.

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