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History of MonoGame

Posted by Dominique Louis  on  Oct 18, 2013

Dominique Louis covers the history of MonoGame from its roots in XNA and how the team ported it to 8 platforms. He demoes taking a simple 3D XNA sample from Windows to Android and Windows Phone 8.

Mono and C++ - Updates from the Interoperability World

Posted by Andreia Gaita  on  Mar 13, 2012

Andreia Gaita introduces Cxxi, a Mono C# - C++ interoperability framework meant to make instantiating C++ objects, invoking methods, sub-classing classes and other similar operations easier.

Introduction to OWIN and Gate

Posted by Benjamin van der Veen  on  Feb 28, 2012

Benjamin van der Veen introduces OWIN, a web server-web apps interface, and Gate, a library supporting development with OWIN.

Cross Platform .NET Desktop Development

Posted by Jonathan Chambers  on  Feb 14, 2012

Jonathan Chambers discusses developing desktop applications in Mono: why develop and history of desktop apps, examples of such apps, and how to call native code.

Using MongoDB on Mono

Posted by Justin Dearing  on  Jan 19, 2012 1

Justin Dearing presents a brief introduction to MongoDB, and focuses on interacting with it in Mono via the official 10gen driver. Techniques for handling business logic in application code, such as LINQ are discussed. This is a very code centric talk.

Asynchronous Programming Made Simple Through Messaging

Posted by Svein Arne Ackenhausen  on  Jan 06, 2012 4

Svein Arne Ackenhausen discusses the benefits of asynchronous programming showing some possible code implementations using messaging.

Let Me Introduce My Moncai!

Posted by Dale Ragan  on  Dec 07, 2011

Dale Ragan presents Moncai, an open source .NET/Mono PaaS currently in beta, detailing its current features and plans for the future, and what is makes it more attractive than similar solutions.

Asynchronous Memcached with a Side of Ketchup and Membase

Posted by Jason Sirota  on  Nov 23, 2011 5

Jason Sirota explains with code samples how to combine caching with asynchronous IO using memcached, Membase and Ketchup in order to maximize the throughput of an application.

3 Mobile App Development Problems and Ways to Solve Them

Posted by Frank Krueger  on  Nov 08, 2011

Frank Krueger discusses 3 mobile application development problems: failing network connection, multiple UIs, and bugs, presenting strategies for solving them.

F# and Mono, Best Friends Forever

Posted by Richard Minerich  on  Oct 25, 2011 1

Richard Minerich shows how to use F# in Mono with MonoDevelop, detailing some of the features that make it attractive to programmers.

Mobile Data Access Patterns - Cross Platform Action with Mono

Posted by Travis Smith  on  Oct 10, 2011

Travis Smith presents the challenges – inconsistent feature support - and advantages – code reuse - of developing cross platform mobile applications with Mono, focusing on data access patterns.

Using APIs to Connect People to Your App and Each Other

Posted by John Sheehan  on  Sep 30, 2011

John Sheehan discusses web hooks and explores 3 cloud services: SendGrid’s Parse API for processing email, Twilio’s API for making phone calls and SMS, and Tok’s OpenTok API for web video conference.

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