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40:17

Architecting an Event-driven Networking Engine: Twisted Python

Posted by Jessica McKellar  on  Jul 22, 2013

Jessica McKellar introduces Twisted, a Python event-driven networking engine, and explaining several design concepts used: deferred API, transport/protocol separation, and plug-in infrastructure.

35:38

Getting Physical: Networked Hardware with Node.js

Posted by Ted Hayes  on  Apr 15, 2013

Ted Hayes discusses WiFi, XBee and their associated network topologies, and demoes controlling a networked pong game with a physical joystick using Node.js.

iOS Networking: Bonjour, Cloud!

Posted by Chris Adamson  on  Apr 12, 2012

Chris Adamson introduces several iOS networking APIs: iCloud, Bonjour, GameKit, CFNetwork, Foundation, Media APIs, and System Configuration.

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