Ben Gracewood explains how to grow a SaaS Product Engineering Team from 8 to 80 (and beyond) while driving simplicity by actively shedding rules and regulations.
Geoff McDonald discusses the issue of mental health within corporations with case studies drawn from his extensive work with global organizations.
Matt Buckland discusses some of the cultures he has encountered in his work experience, the success stories and the failures, outlining what makes a great organizational culture.
Anthony Painter explores where and how old style institutions and organizations can make the transition to new forms of organizational power.
The panelists discuss topics related to Agile Software development within the same three different categories as the three tracks of the conference: Organization, Practices and Technology.
Ryan Behrman runs a workshop on how to be a more effective change agent, using "Change poker" in teams to experience various aspects of change and to share best practices.
Stephen Thair talks about organisations leveraging DevOps practices to deliver better software, faster and how they do it.
James Lewis describes a common trait seen in organizations using microservices: decentralized governance based on polyglot programming and decentralized product teams.
Karl Scotland introduces the Kanban Canvas as a tool for applying Kanban Thinking in a hands-on session with participants learning how the different parts can help enabling continuous improvement.
Alisan Atvur shares success stories and failures of innovation managers within companies, providing methods for navigating organizational relationships and strengthening the role of designers.
Chris Matts leads an experimental workshop on using the Theory of Constraints to create an organizational investment portfolio.
Geoff McDonald describes how the company succeeds in engaging workers by providing an inspirational business purpose, a decision making framework and focusing on employee well-being.