Ryan Slobojan discusses how to perform issue tracking, code review, commits and builds in an automated manner by integrating Git, Gerrit, Hudson and Mylyn.
Bryan Cantrill discusses debugging production systems using post-mortem debugging and dynamic instrumentation, with a bit of history and an introduction to useful debugging tools.
John Musser discusses the state of open web APIs, remarking its growth over time, the current technological trends, the market leaders, and other API-related aspects.
Erik Dörnenburg shares techniques for estimating code quality by collecting and analyzing data using the toxicity chart, metrics tree maps, size&complexity pyramid, complexity view, code city, etc.
Roland Barcia introduces Dojo Mobile, David Kaneda talks about SenchaTouch 2, while John Bender lures developers to jQuery Mobile.
Michael Nygard shares essential Reliability Engineering techniques that can keep systems from falling apart, but the discipline has some limitations to be considered.
Brian Foote wonders in this session if the quest for clean or beautiful code makes sense in a bottom-line obsessed business world.
Steve Vinoski introduces Webmachine, a toolkit for declaratively building well-behaved HTTP applications, making the job of dealing with HTTP simpler.
Gilad Bracha discusses Dart, its type system, interfaces, generics, ADTs without types, built-in factory support.
David Pollak discusses predicates, dependencies, functional languages and programming for the real-time cloud.
Rick Simmons presents a launch process meant to introduce a team to Kanban in two days, focusing on the core concepts and techniques, and by setting the team on an improvement path.
Joshua Kerievsky invites developers to start thinking as entrepreneurs, writing code that is “good enough” for the purpose it is supposed to serve rather than write elaborate code that is beautiful.