Alex Baldwin explains the exercises used in the 5 phases of a Design Sprint: Build, Diverge, Converge, Prototype, and Test.
Chris Smith provides practical advice for sprint retrospectives, gathering information and identifying root causes of both problems and successes, and addressing issues from a different perspective.
Michael Sahota discusses top 10 Agile gotchas: when release is ready, sprint meetings take too long, no retrospectives, people aren’t working together, getting new stories, stand-ups are boring, etc.
Sprints, Scala, Scale & Serendipity: Blue Sky Thinking and Washing the Pots on the Road to Success at a Technology Startup
Ian Brookes and Rob Strange recount the journey and relationship of a Tech start-up and its software development partner, with the milestones and millstones along the way.
Chris Nodder shares tips for getting a product vision, a high-level design, and a plan for the first sprints of a new product in one week.
Janne Jul Jensen presents the development process of a mobile banking application from prototyping to the actual product including SCRUM sessions, sprint evaluations, UI designing, and user feedback.
Karthik Dinakar presents a case study showing that trying to reach short-term goals by ignoring some practices can lead to long-term failures, how they recovered and recommends some best practices.
Kelley Horton discusses the reasons why her organization transitioned to Lean-Agile, the approach used and the visual tools helping them minimize WIP, concluding that visibility leads to success.