amarin last week announced version 8.6 of its iOS SDK (Xamarin.iOS), the first non-beta release to include the company's Unified API for iOS and Mac. The Unified API replaces the 32-bit MonoTouch and MonoMac APIs, enabling code re-use across both platforms and adding 64-bit support.
Jeffrey Stedfast has released MimeKit v0.5 with support for .NET Framework 4.0 and Xamarin.Android and Xamarin.iOS assemblies. It also provides support for rfc2047 and rfc2231 encoders in addition to sign, encrypt, decrypt and verification of S/MIME message parts.
In his recent post, ‘Thoughts on Ti.Next’ for the Appcelerator web site, CEO Jeff Haynie talked about the reasons that the popular MBaaS provider is busy revamping Titanium, their signature SDK.
Xamarin has released a new set of guides based on Evolve curriculum which provides a comprehensive coverage of the various aspects of the various APIs with the help of relevant samples.
Vision Mobile is a UK think tank whose periodic reports are geared to assist mobile developers and other players in the vast mobile ecosystem in making sense of the cacophony of mobile trends. Their reports provide informed guidance that can help devs make the best decision about where to concentrate their marketing efforts.
Xamarin has released a preview of their async-enabled libraries for iOS and Android development. This work is based heavily on Microsoft’s .NET 4.5, which was released late last year as part of Visual Studio 2012. Xamarin is the new name for the development platforms previously known as MonoTouch and Mono for Android.
Xamarin has made yet another major step in completing their vision on providing a set of common tools for cross-platform mobile development. With the announcement of Xamarin 2.0 comes a rebranding of their products, a new IDE called Xamarin Studio, a Visual Studio add-in for iOS development, and a component store, the later being detailed by Miguel de Icaza for InfoQ.
Xamarin has completed the Mono port to MIPS and now offers Mono for Android running on the MIPS architecture besides the ARM one.
Mono for Android 4.0 comes with a VS plug-in, incremental build, incremental deployment, installer with all packages needed, Google Maps integration, and support for Java 7. Miguel de Icaza explains how incremental build and deployment works, and how much they help.