Neil Mitchell introduces the Shake build system. Users of Shake write a Haskell program which makes heavy use of the Shake library, while still allowing the full power of Haskell to be used.
Daryl Chan, Martin Kearns present The Lens - a physical space orientated around dialogue, transparency and co-creation, discussing techniques used to stimulate inquiry, curiosity and introspection.
Shaun Clowes discusses Growth Hacking, a way of minimizing waste in all aspects of product development and go to market.
Andy Carmichael shares the experiences of a team new to Scrum adopting a customized Kanban process that would allow changes that were kept only if they were confident they resulted in improvements.
Brindusa Axon, David Evans debate the pros and cons of using stories and discuss practices and techniques for improving them.
Fabio Sergio provides examples showing how design can result in solutions addressing system-level problems affecting people living in resource-challenged areas of the world.
Michael Ong shares an approach that was used in two environments with success to bring products to market with a focus on users while considering business conditions and constraints.
Jutta Eckstein discusses the impact and application of agile development practices in distributed teams and how such a team can ensure its technical excellence.
Pieter Hintjens teaches a trick he is using daily to create better software clients.
Arnaud Pflieger, Baeli Dimitri present their practices and tools: Octopus-a git branching model, no dedicated testers, no ops, Selenium, Zeno – a diff tool comparing production and staging code.
Scott Ambler describes how to evolve from today’s vision of agile to a truly disciplined agile enterprise, exploring what it means to scale strategies at the project level and across an organization.
Michael Rawling explains how user personas can help having productive conversations with stakeholders and how to integrate them into an Agile process.