Floyd Marinescu shares how the team behind InfoQ.com and QCon has managed to attain Purpose, Autonomy, and Mastery while working completely virtually for over 7 years.
Bill Yetman and Jeremy Pollack discuss using several Agile techniques -start simple, get going, iterate- and the “measure everything” principle to create the architecture behind the Family History website.
Greg Brockman shares Stripe's principles powering their software projects and the culture instilled to avoid the usual software engineering traps: failed rewrites, delayed timelines, etc.
Stefan Fochler shares best practices on using Ember.js to master the needs of real-world web applications, discussing what worked well and what didn't.
Craig Smith, Renee Troughton discuss improving visual management: different types of story walls, ways to visualize the product backlog, the important of queue columns and WIP limitation, etc.
Neil Killick proposes ways to reduce risk and uncertainty, calculate a product’s price, determine delivery dates and roadmap, do Scrum and XP without using estimates.
Mike Falanga shows several C# and F# solutions to common programming problems, comparing how well each language enhances the ability to draw accurate conclusions about the code.
Zach Holman discusses the various stumbling blocks GitHub encountered as the company grew over the years.
Zoltan Toth-Czifra shares scalability lessons learned at Softonic, a company that has developed and grew along with the Internet for over 15 years.
Steve Lawrence showcases several agile metrics supporting an organization’s objectives, but also addresses some of the bad metrics and the 7 sins of Agile measurements.
Alan Claypool discusses a methodology meant to bring coherence to an organization based on a strategic vision and clear focus on core values, over-communication and up-down accountability.