Dmytro Mindra discusses the tools and practices used for a game engine: Unit Testing and Test automation, Unity Runtime Test Framework, Continuous Integration, Game Test Framework, Performance Tests.
Gojko Adzic shows how to convince people to embrace flexible scope, not only for startup environments but for big enterprise projects as well.
Sponsored by Twilio. Matt Makai explores why deployments are difficult and shows solutions with case studies on how other organizations cut their production deployment times down from months to hours.
Martin L. Harbolt focuses on methods of providing data to a team to help them remain focused and maintain the rhythm necessary for success: KanBan boards, burn down charts and others, with examples.
Daniel Schauenberg provides insights into how Etsy develops software and what tools and processes they utilize to help them achieve their goals.
Chris O'Dell presents the impact had on people and the development process by adopting Continuous Delivery at 7digital.
Dave Farley introduces the ideas of Continuous Delivery as a practical everyday, holistic process, using some of the techniques and technologies from a real world project as an example.
Chris Rowett explores the key stages on the DevOps journey: Complete Agile Development, Continuous Delivery, Continuous Validation, and "Closed Loop".
Jimmy Bogard introduces Octopus Deploy, a deployment system for continuous delivery.
Ellen Grove teaches improving personal development using the Lego Serious Play thinking, communicating and problem solving technique.
Dan North shares insight on how really high-performing teams work, the patterns and ideas being genuine experiences from practitioners. This is Agile in actuality. Agile is an attitude, not a rule book.
Ola Ellnestam shares lessons learned and DevOps practices along with the underlying values and principles used to implement continuous improvement and delivery at a large bank.