Simon Hildrew discusses the tools and processes used by The Guardian to create a continuous delivery pipeline.
Jevgeni Kabanov discusses the results of a research on a delivering software model, the tools involved and the model itself, concluding on what one can expect from using certain tools.
Jaimee Newberry discusses finding ways to enable and inspire human development and achievement starting from experience-design principles with parallels in product iteration leading to life iteration.
Jutta Eckstein provides insights in the latest scientific research on planning and shows how Beyond Budgeting and Agile principles can be combined so that even complex projects remain controllable.
Dianne Marsh describes how Netflix' tooling, especially the continuous delivery system, allows developers to push the button for production deployment, and helps them to recover if necessary.
Avleen Vig discusses the changes Etsy has implemented to scale continuous deployments over the last 12 months, in both software and infrastructure.
Linda Rising discusses the “agile mindset” - an attitude that equates failure and problems with opportunities for learning –, sharing practical suggestions to become even more agile.
Roy Rapoport discusses canary analysis deployment and observability patterns he believes that are generally useful, and talks about the difference between manual and automated canary analysis.
Dave McCrory discusses what it takes to build an Enterprise Platform as a Service, covering data services, design principles, CI, monitoring, coding standards, dependencies, security, and deployment.
Joakim Recht discusses how Tradeshift moved from manual deployment processes to automation and what this means in terms of organizational scalability, technology, transparency, and culture.
Nellwyn Thomas discusses how Etsy is using A/B testing, how Etsy's data-driven culture has evolved over time and how continuous delivery and big data can coexist.
Dmytro Mindra discusses the tools and practices used for a game engine: Unit Testing and Test automation, Unity Runtime Test Framework, Continuous Integration, Game Test Framework, Performance Tests.