Steve Smith discusses why Release Testing is an anti-pattern, and offers an alternative risk reduction strategy.
Alberto Brandolini discusses how the Theory of Constraints, Kanban, CQRS, Domain-Driven Design, EventStorming and UX blend together to solve the real problems in software development.
Mike Bowler discusses CD, the build pipeline and version control practices and automated testing, exploring best practices and pitfalls, and making the deployment question a business decision.
Matthew Skelton shares his recent experience of helping many different organisations to evaluate and select tools to facilitate DevOps and Continuous Delivery.
Dave Farley discusses the problems raised by inefficient processes creating poor quality output, too late to capitalise on the expected business value, and proposes solutions to them.
Stuart Turner explains how to achieve both rapid and sustained transformation with Open Agile Adoption which combines games, rites-of-passage and other techniques into a framework.
Amy Phillips explains how the core principles can be used to drive process change and how their team removed many of the delays and frustrations from their release process.
Rachel Laycock focuses on the architecture of an application, addressing patterns such as microservices and evolutionary architecture, which can speed up delivery.
Rebecca Parsons explores the relationship between evolutionary architecture, continuous delivery and microservices, focusing on how they support each other in the creation of complex systems.
Jutta Eckstein presents techniques that helped her to create a common culture in different global projects she worked on.
Ken Kousen introduces Gradle to Android developers and shows how easy it is to integrate into Android projects.
Chad Fowler attempts to convince people that keeping things "tiny" –small iterations, small methods, small teams - is the best thing one can do for himself and his team.