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  • Mobile Cross-Platform Development with Xamarin

    Xamarin is becoming a popular tool for mobile app development. There are a number of very good reasons for this as well as a few drawbacks that make it unsuitable for certain kinds of apps. This article will dwell upon them as well as weigh up the pros and cons of cross-platform versus native development.

  • InfoQ Call for Articles

    InfoQ provides software engineers with the opportunity to share experiences gained using innovator and early adopter stage techniques and technologies with the wider industry. We are always on the lookout for quality articles and we encourage practitioners and domain experts to submit feature-length (2,000 to 3,000 word) papers that are timely, educational and practical.

  • Robotic Testing of Mobile Apps for Truly Black-Box Automation

    Axiz is a robotic-test generator for mobile apps. Here, we compare our approach with simulation-based test automation, describe scenarios in which robotic testing is beneficial (or even essential), and tell how we applied Axiz to the popular Google Calculator app.

  • How to Effectively Collect User Feedback in Mobile Application

    This article analyzes a variety of forms of collecting feedback in mobile applications from a number of perspectives, including user experience, development, operations,and cost. It also analyzes in which scenario each form of feedback is more applicable, with the purpose of helping mobile application developers or product managers use the right feedback mechanism and improve their products.

  • Reactor by Example

    Reactor, like RxJava 2, is a fourth generation reactive library launched by Spring custodian Pivotal. It builds on the Reactive Streams specification, Java 8, and the ReactiveX vocabulary. In this article, we’ll draw a parallel between Reactor and RxJava, and showcase the common elements as well as the differences.

  • Pros and Cons of Cross-Platform Mobile App Development

    The world has gone mobile. One of the most challenging situations for app developers is whether to develop a native mobile app or go for cross-platform. This article discusses the pros and cons of cross-platform mobile app development.

  • Scaling Mobile at XING: Platform, Framework and Domain Teams

    This article describes learning from XING on how to scale mobile development such that as many teams as necessary can contribute to the development of mobile apps (on both iOS and Android platforms) and at the same time keep the apps consistent, stable and shiny. It summarizes the key decisions and structural changes they made in order to enable scaling mobile from 2 to 10 teams.

  • How to Turn Your App into a Business

    Developing an app that represents your business may seem easier than what it was five years ago but turning the app into a viable business requires more hardship than just development skills. Increasing competition in mobile app stores is making things even harder for any app to survive and grow like a business. This articles provides a few tips to make your app a success

  • Mobile Apps Offline Support

    Offline support for mobile applications can be thought of as the ability for the app to react gracefully to the lack of connectivity. The rather new context of mobile devices introduced problems such as presence or absence of a network connection or even high latency and low bandwidth. This article covers approaches to these problems in the field of mobile app development.

  • Continuous Quality and the Cloud: How You Should Be Testing Mobile Apps

    What is so hard about developing and testing mobile apps? For a lot of developers the answer to this question is "keeping quality high in a field of device and os fragmentation". This is even more true when apps need to be delivered agile, in short release cycles. Cloud based test labs provide an infrastructure to efficiently execute automated tests for your software on a great number of devices.

  • Lessons Learned by Scaling Android Apps - AnDevCon Panel Summary

    At the last AnDevCon, Doug Bateman moderated a panel focused on what it takes to build Android apps that scale up to millions of global users. This included team management, testing and design for testability, feature and release management, support, open source contributions, alternative architectures, and more.

  • Hello App Inventor: Book Review and Interview

    Hello App Inventor is an android application development-programming book authored by Paula Beer and Carl Simmons. This article is a book review and Q&A with the authors. This book is dedicated to new learners of android. It makes reader learn about App Inventor programming language which is used via an Internet browser to design and make apps for Android phones.

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