Mark Meretzky explains the difference in programming for iOS and Android, which platform is easier to teach, fragmentation, XCode vs Eclipse, and much more.
Saul Mora explains why Design Patterns are useful for mobile developers to understand (iOS) APIs, the power of Objective-C, mobile development trends, the difference between iOS and Android, and more.
Bijan Vaez explains how and why the EventMobi conference mobile app was built with HTML5 instead of native technologies, the challenges and advantages, and much more.
Brian LeRoux talks about the PhoneGap Build service, mobile web apps vs native, Facebook's switch to a native iOS app, PhoneGap adoption in emerging markets, Firefox OS, Adobe's web tools and more.
Adam Blum discusses the future of smartphones: sensors, languages, and programming paradigms. Also: what's new in Rhodes 2.0, the cross platform smartphone Ruby app framework.
Steve Levin, VP at scanR, shares his experience and insight on the challenges developing an application for multiple mobile devices and platforms. He mentions the hardware difficulties encountered, the common software incompatibilities they had to surmount, and some details on what it takes to sell an application through online application stores.
Adam Blum discusses Rhodes, the framework for Ruby on smartphones, as well as the concepts of the RhoSync sync client and the hosted development and build service RhoHub.