A new set of libraries and tools from Google's Fun Propulsion Labs, fplutil, promises to make it easier to develop C/C++ applications for Android.
HipByte released RubyMotion 3, which for the first time supports Android and Apple's WatchKit. A new pricing model attempts to better satisfy the developers needs.
MBaaS (Mobile Backend as a Service) provider Parse recently announced two new additions to its platform, a crash reporting service and support for local data storage on iOS.
Microsoft has recently announced the acquisition of HockeyApp, maker of a service providing crash reporting and app distribution on iOS, Android, and Windows Phone, and is planning its integration into Application Insights.
AppGyver has announced Supersonic, a new framework to build hybrid mobile apps on Android and iOS that promises to provide "real native performance," says AppGyver, thanks to a novel approach to designing hybrid apps. Supersonic is also integrated with Steroids, an impressive cross-platform IDE for hybrid apps.
Google has announced Go 1.4, coming six months after 1.3. Go 1.4 adds official support for Android native development, albeit still "under heavy development," improved garbage collection, and a minor language change.
Google has graduated Android Studio to 1.0 and is recommending developers to leave Eclipse behind.
Eric Lafortune, Technical Director of Saikoa, maker of DexGuard, has discovered new tools in the SDK for Android 5.0 Revision 1 (API 21.1), namely two compilers called Jack and Jill. These tools are meant to streamline the compilation process for Android.
Following on from their announcement of Android Auto in June, Google has now published their first APIs for the platform. Available as part of the Android 5.0 (Lollipop) SDK the APIs will allow developers to add a tailored in-car experience to their existing Android applications.
Garrick Toubassi, Google Inbox engineering director, has recently explained how his team could get to "sharing roughly two-thirds of their client code" across three platforms: iOS, Android, and the web. The key is a clear separation of concerns between UI code and UI-independent logic, and a couple of tools that Google developed through the years.
AppDynamics recently released Mobile Real User Management, a sophisticated solution for end-to-end monitoring of mobile apps. AppDynamics offers application performance monitoring (APM) which lets users not only analyze their applications but complete end-to-end transactions. Therefore monitoring with AppDynamics supports database systems, application container, web-applications and mobile apps.
Nassim Kammah, engineer at Etsy, explained to Velocity Conference attendants how Etsy does continuous integration for mobile apps. Etsy uses a mix of automated and manual processes, still adhering to the same principles that it applies on web development and reusing many of the same tools. Nassim also talked about how Etsy handles the unique set of challenges presented by mobile apps development.
Visual Studio 2015 Preview includes a newly designed emulator for Android, enabling developers to build and test their apps on Google's mobile platform. It is the latest action from Microsoft that seems to indicate that a change is underway to position Visual Studio as a tool for all developers, not just Windows-centric ones.
The two popular mobile operating systems, Android and iOS, may be about to give a boost to the HTML5 development with their latest releases. While Google is removing WebView from Android's core, making it an updatable component, Apple replaced the traditional UIWebView with WKWebView, which has advantages in the performance, stability and functionality of hybrid applications.