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01:15:17

Full Stack JavaScript

Posted by Grant Shipley  on  Jul 16, 2014

Grant Shipley demos using JavaScript and Node.js to develop an iOS and Android application using MongoDB as backend.

56:13

Getting Started with Glass

Posted by Jacob Rutledge  on  Jul 01, 2014

Jacob Rutledge introduces Google Glass, what can be done with it and how to get started programming against it with Android SDK, sharing his own experience with it as a consumer and developer.

01:04:26

The Great Mobile Debate: Native vs Hybrid App Development

Posted by Nick Landry  on  May 04, 2014 2

Nick Landry makes a tour of the multiple choices in mobile development: iOS, Android, Windows Phone, Blackberry, HTML5, native, hybrid, web, languages, tools, helping listeners decide what they need.

41:38

Make Your Mobile Apps Accessible to All

Posted by Heath Borders  on  Feb 27, 2014

Heath Borders explains how to make iOS and Android apps accessible, and how to create an accessibility service for Android apps that do not have accessibility built in.

33:08

Bust the Android Fragmentation Myth

Posted by Chiu-Ki Chan  on  Feb 04, 2014

Chiu-Ki Chan provides advice on dealing with Android fragmentation by using web development concepts and differentiated resource folders.

01:06:48

The Android + NFC Developer Kick-start Workshop

Posted by James Elsey  on  Nov 07, 2013

James Elsey conducts a hands-on workshop developing a NFC application for Android.

47:28

Custom Components for Android (Workshop)

Posted by Paul Lammertsma  on  Nov 03, 2013

Paul Lammertsma conducts a hands-on workshop on building Android custom components. This session is closely related to the session www.infoq.com/presentations/Custom-Components-Android.

42:59

Developing Cross Platform Apps using Xamarin and MvvmCross

Posted by Jason Steele  on  Oct 26, 2013

Jason Steele, Jake Henning conduct a hands-on session building a cross-platform mobile C# application for Android, iOS and Windows Phone using Xamarin and MvvmCross.

39:19

History of MonoGame

Posted by Dominique Louis  on  Oct 18, 2013

Dominique Louis covers the history of MonoGame from its roots in XNA and how the team ported it to 8 platforms. He demoes taking a simple 3D XNA sample from Windows to Android and Windows Phone 8.

41:45

Custom Components for Android

Posted by Paul Lammertsma  on  Oct 06, 2013

Paul Lammertsma conducts a hands-on workshop on creating custom components for Android applications, providing best practices for accessibility, measuring and memory management.

58:26

Near Field Communication

Posted by Neil Garner  on  Sep 27, 2013

Neil Garner discusses the role played by NFC in today and tomorrow’s economic landscape and how businesses can take advantage of it.

27:51

Building a Media Player Application with the GStreamer SDK for Android

Posted by Xavi Artigas  on  Sep 20, 2013

Xavi Artigas introduces GStreamer, a Free, Open-Source framework for handling multimedia, enabling applications to capture, process and playback any kind of media.

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