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58:26

Near Field Communication

Posted by Neil Garner  on  Sep 27, 2013

Neil Garner discusses the role played by NFC in today and tomorrow’s economic landscape and how businesses can take advantage of it.

27:51

Building a Media Player Application with the GStreamer SDK for Android

Posted by Xavi Artigas  on  Sep 20, 2013

Xavi Artigas introduces GStreamer, a Free, Open-Source framework for handling multimedia, enabling applications to capture, process and playback any kind of media.

45:57

Android App Anatomy

Posted by Eric Burke  on  Mar 29, 2013 1

Eric Burke advises on creating mobile applications for Android: the lifecycle of an app, loaders, fragments, Otto, DI, and others.

48:56

Continuous Integration for Mobile

Posted by Godfrey Nolan  on  Mar 08, 2013

Godfrey Nolan introduces the necessary pieces to set up continuous integration for iOS and Android: Hudson/Jenkins, headless emulators, unit testing tools, functional testing and beta app deployment.

46:52

Dagger: A Fast Dependency Injector for Android and Java

Posted by Jesse Wilson  on  Feb 07, 2013 8

Jesse Wilson introduces Dagger, a dependency injection framework for Java, covering the motivation behind its creation, examples on how to use it and some of the internal details.

Android App Anatomy

Posted by Eric Burke  on  Nov 23, 2012 1

Eric Burke discusses: why building visual interfaces, design guidelines for Android apps, and an example.

The Fragment Transition

Posted by Corey Leigh Latislaw  on  Nov 19, 2012

Corey Leigh Latislaw discusses Android Fragments which enable scaling phone applications to tablets.

Concurrency in Android

Posted by G. Blake Meike  on  Oct 26, 2012 2

G. Blake Meike discusses concurrency in Android, focusing on AsyncTask – what can be done with it, what problems using it and how to circumvent them.

Mobile Webdev: The Horror

Posted by John Bender  on  Sep 27, 2012

John Bender presents the good, the bad, and the ridiculous aspects of doing cross-platform mobile web development, suggesting progressive enhancement as a way to address the existing issues.

Console Quality Lighting on Mobile Devices

Posted by Matt Wash  on  Sep 24, 2012

Matt Wash introduces the Geomerics Enlighten framework used by several popular games for generating dynamic lightning scenes and the challenges met porting it to iOS and Android.

Fast Mobile UIs - You’re an Edge Case

Posted by Horia Dragomir  on  Sep 12, 2012

Horia Dragomir offers tips on creating responsive UIs on mobile platforms along with advice on several pitfalls that need to be avoided.

Testing Mobile Apps

Posted by Julian Harty  on  Sep 10, 2012

Julian Harty covers various challenges and practices for testing applications for mobile devices.

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