Adam Weisbart on Agile Antipatterns and Tools to Make Agile Fun
Dec 07, 2012
Adam Weisbart discusses making Agile fun, through the use of resources he has developed such as "Build Your Own Scrum", "Retrospective Cookies", "Update The Card Wall" and "Agile Antipatterns", all of which can be found at http://weisbart.com/.
Coplien and Martin Debate TDD, CDD and Professionalism
Jim Coplien and Bob Martin
Feb 18, 2008
Debate sprang up at JAOO '07 around Bob Martin's assertion that "nowadays it is irresponsible for a developer to ship a line of code he has not executed in a unit test." In this InfoQ video, he debated with Jim Coplien on this and other topics, including Design by Contract vs. TDD and how much up-front architecture is needed to keep a system consistent with the business domain model.
InfoQ eMag: REST
Over the past 15 years the term REST has been used and discussed a lot, whether it's when comparing with Web Services, used within the context of Cloud, or of course when talking about use the Web we use every day. In this eMag you will learn about these and other important aspects of REST.
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The Culture Game: Tools for the Agile Manager
THE CULTURE GAME is a tutorial & reference for creating lasting business agility in organizations. This book provides you with specific tools & techniques to help teams (and the entire enterprise) rapidly respond to change, and describes 16 patterns of team-learning behavior, distilled from Agile software development, and provides the tools to socialize these ideas throughout your organization.
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