The MacRuby team's busy working towards MacRuby 1.0, recently with the 0.10 release which adds XCode 4 support. Meanwhile, the first applications written using MacRuby have shown up in the Mac AppStore. Also: MacRuby seems to be part of the upcoming "Lion", Mac OS X 10.7.
A Gartner webinar (PDF) compares three major players in the software industry today - Apple, Google and Microsoft –, trying to see where they stand today, and how IT decisions will be affected by their competition with each other. TheOpenSourcery compared the same companies from a different perspective: agility and openness.
Amazon has announced the launch of the Appstore Developer Portal preparing the way for the upcoming Appstore for Android. The model used is different than Google’s Marketplace both regarding the review process and setting up the application price.
Apple have just announced that they will be working with Oracle on the OpenJDK project. As part of the deal Apple will contribute most of the key components, tools and technology required for Java SE 7 on Mac OS X.
MacRuby 0.7 is out, with the usual performance and compatibility improvements, including Ruby 1.9.2 compatibility. To demonstrate MacRuby's tight integration with Snow Leopard's Grand Central Dispatch (GCD), the team has released ControlTower, a Rack-based web server. Also: with the new BridgeSupport, all native APIs can now be accessed and scripted.
As well as yesterday's back to the Mac presentation, Apple released a number of updates, including Java for 10.6 update 3, which brings the Java version to 1.6.0_22 and fixes numerous security holes. Significantly, though, in the release notes Apple signs its exit to the Java licensee space by making Java deprecated and hinting at its removal from 10.7 OSX Lion.
Apple announced today that they "listened to our developers" and "we are relaxing all restrictions on the development tools used to create iOS apps, as long as the resulting apps do not download any code." They also announced that "for the first time we are publishing the App Store Review Guidelines to help developers understand how we review submitted apps."
Apple has created an HTML 5 Showcase that presents its vision for the next generation of the WWW. The fact that this page is only accessible using the Safari browser, while Apple advocates about web standards, has caused many to criticize the company’s lack of broader platform support.
MacRuby 0.6 is available now, bringing debugging and vastly improved Grand Central Dispatch (GCD) support. A lot of the core functionality has been overhauled, such as a new String implementation and a new thread-safe Regex library which replaces Oniguruma. MacRuby's now considered stable for Cocoa development.
Dean Hachamovitch, General Manager for Internet Explorer at Microsoft, has announced that IE9 will use only the H.264 standard to play HTML 5 video. Microsoft seems to have become very committed to HTML 5, while Flash loses even more ground. The announcement came the same day Steve Jobs detailed why Apple does not accept Flash on iPhone and iPad.
There is a report saying that Apple has changed the iPhone Developer License to prohibit applications written in other languages than Objective-C, C or C++ or accessing the API “through an intermediary translation or compatibility layer or tool”. Reactions abound and this change is likely to have rippling effects across the industry.
Last week, InfoQ published a piece on YouTube offering HTML5 beta for its videos, in H.264 format. Shortly thereafter, Vimeo announced an HTML5 beta as well, also using H.264 as the video codec. However, Mozilla has come out against using H.264, whilst the recent iPad launch has focussed on the H.264 hardware decoding. Has Flash finally met its match?
The first beta of MacRuby 0.5 is available, complete with a new VM, JIT and AOT - and without the GIL. InfoQ talked to the MacRuby core team about the state of MacRuby and whether there'll be a way to write Ruby apps for the iPhone using MacRuby.
On day one of Max, Adobe announced the upcoming availability of the Flash platform on a number of mobile devices. The availability of Flash on a wide range of devices is an important step forward for the Flash / Flex developer community.