Lucian Vlad Lita focuses on the next step in personalization: well-designed software architectures for storing, computing, and delivering responsive, accurate in-product predictions and experiments.
Simon Ferguson describes how MBIE is using APIs, initiatives that are underway to increase use of APIs, and the considerations that are involved with providing governmental services as APIs.
Declan Whelan discusses how to use DDD to wrap microservices around the most important concepts in a system, using ports and adapters to decouple the core domain from persistence and other services.
James Ross discusses what concept maps are, how to construct one, what to do and what to avoid when creating one, and how to help a team build a shared mental model depicted in a concept map.
Owen Rubel talks about IO state that can be shared, cached, synced and reloaded on the fly for all architectural instances without having to restart any instance.
Matt Ranney covers the evolution of Uber's architecture and some of the systems they built to handle the current scaling challenges.
Based on his experience at Uber, Matt Ranney explores why the build or buy tradeoff is so difficult, and makes some recommendations for both vendors and users.
Bill Buxton argues that we need to rethink how we design software and how we think about applications to prevent our entire industry from stalling.
Marc Danneels tells a story on how ASB started using APIs and the lessons learned along the way, covering ASB’s plans to continue extending the API environment externally.
This talk takes a tour of some of the nastiest anti-patterns in microservices, giving you the tools to avoid and slay these demons before they tie up your project in their own special brand of hell.
Dustin Hudson discusses enterprise architecture using case studies and life examples to illustrate how to put together legacy systems and third-party apps while considering user-driven decisions.
Olaf Carlson-Wee explores key strategies to keep a company safe from a wide range of malicious actors in the virtual Wild West.