Alex Raitt, Clive Saha present design patterns and use cases of capital market firms that are incorporating big data technologies into their credit risk analysis, price discovery or sentiment analysis software. They also discuss various technology stacks and their advantages, including batch-based processing, real-time analytics, and NoSQL systems.
Simon Redfern presents how the Open Bank Project innovates by leveraging open APIs, open source and open data, making banking data more accessible via an ecosystem of apps and services.
Camille Fournier explains what projects ZooKeeper is useful for, the common challenges running it as a service and advice to consider when architecting a system using it.
Fabrice Aresu discusses the challenges faced using HTML5 and data visualization at a large European Investment Bank, covering performance, architectural & design choices, and lessons learnt.
Alvaro Videla shows how to build a system that can ingest data produced at separate locations and replicate it across regions using RabbitMQ.
Fred Hebert introduces two strategies for handling overload -load-shedding and back-pressure- along with different ways to make them work in Erlang focusing on the importance of planning for overload.
Adam Rocska discusses how to approach an enterprise web front-end architecture, including quality assurance, code documentation, deployment, architectural planning and task delegation.
Jeff Johnson introduces Apollo, a hierarchical NoSQL data system meant to deal with Facebook's distributed storage needs.
Sponsored by Basho. Sean Cribbs discusses the theory behind several rich data types introduced with Riak 2.0 and then walking through some example applications that use them in popular languages.
Adrian Cockcroft discusses strategies, patterns and pathways to perform a gradual migration towards modern enterprise applications based on cloud, microservices and denormalized NoSQL databases.
Tim Fox discusses the design principles and motivation behind Vert.x and why the future is reactive.
Aviran Mordo introduces Wix's architecture, a highly available eventually consistent system, along with patterns for rendering many websites with a relatively small number of servers.