Debasish Ghosh demonstrates how DDD principles can be implemented more effectively using functional programming principles, building a ubiquitous language with pure functional abstractions.
Caoilte O'Connor explains how and when the Domain Service Aggregator Archetype can help, using the architectural evolution of "Video on Demand" in a broadcast company as a working example.
Rachel Laycock focuses on the architecture of an application, addressing patterns such as microservices and evolutionary architecture, which can speed up delivery.
Marius Bogoevici discusses how to design Spring Integration applications in a modular fashion, by grouping together logically-related components into subsystems that interact with each other.
Glenn Renfro discusses how to create an application with a scheduler that will retrieve data from a web service, cleanse and emit the data via MQTT, by utilizing Spring Boot and Spring Integration.
Eric Evans discusses how to create good or even great designs with DDD without attempting to be perfect.
Robert Reppel considers that architects should build software-centric systems as a user experience for customers, products owners, developers, IT, testers and other participants.
James Lewis describes a common trait seen in organizations using microservices: decentralized governance based on polyglot programming and decentralized product teams.
Colin Garlick presents a foundation of value for the practice of architecture, starting with the values that architecture is established on, showing what's important for an architecture.
Adam Tornhill teaches how to predict bugs, detect architectural decay and find the code that is most expensive to maintain, how to evaluate knowledge drain in a codebase, and much more.
Rebecca Parsons explores the relationship between evolutionary architecture, continuous delivery and microservices, focusing on how they support each other in the creation of complex systems.
Ken Kousen demonstrates the RESTful features in Grails and shows how to take advantage of them with annotations, controllers, renderers and more.