Another concept from functional programming languages making its way to C# and VB is what’s known as pattern matching. At first glance pattern matching looks like a switch/select block, but it is much more powerful.
Xamarin has forked Cocos2D-XNA, a 2D/3D game development framework, creating a cross-platform library that can be included in PCL projects.
A common pain point in .NET programming is the amount of boilerplate code necessary to implement immutable objects such as explicitly defined backing stores for each property. Under a new draft specification, C# and VB will be adding what they are calling a “record class” that eliminates most of the effort.
As promised, Microsoft has released newly acquired Visual Studio plugin UnityVS for free to developers using any recent paid edition of Visual Studio. This plugin greatly improves developers working with the Unity game development system.
The Mono project has focused on conformant code since its inception. Now the project is adding dedicated resources to focus on improving performance.
The Google "Fun Propulsion Labs" team has recently open-sourced FlatBuffers. Built especially to support performance needs of game developers, FlatBuffers stores serialized data in buffers which can be either stored in files or transferred across the network as-is, without any parsing overhead.
The first preview of the successor to VS2013 has been released, unifying several recent projects into a single package. Nearly all technology platforms are affected, with ASP.NET, C++, and VB/C# developers all receiving large updates.
In this interview we talk to open source developer Philipp Crocoll about Keepass2Android. Besides its features as a password store, this project is a good case study for combining Java and C# in a single Android application.
Brannon B. King, a software developer working for Autonomous Solutions Inc., has published an article entitled Dangers of Violating SOLID Principles in C# in MSDN Magazine, May 2014. The author outlines some of the mistakes developers can make in their C# code, breaking the SOLID principles and leading to code that is more difficult to extend or maintain.
One of the attractions dynamic languages possess is the ability to easily support a REPL for quick code experimentation. The open source CShell project brings a powerful REPL environment to C# users, allowing them to combine their knowledge of C# with the speed a REPL provides for exploring code.
The Edge.js project allows developers to combine C# with Node.js, within a single process. The latest release adds support for Linux and Mac OS X, allowing developers to use the environment they want for development and hosting.
While the .NET community eagerly awaits a production version of Roslyn, work must continue. So today we’re looking at another compiler service, Expression Evaluator. While other compiler services are trying to be as comprehensive as possible, here we see one that is going the other direction.
The destination of Microsoft's Roslyn project has been revealed: the rewrite of the C# and VB compilers has been released under an open source license by Microsoft. Not only will users benefit from the improved tooling Roslyn supports, they can also look under the hood to add features or analyze behavior.
.NET Native is an attempt from Microsoft to reduce the start up times and memory footprint of Windows Store applications.
The next generation .NET compiler from Microsoft, codename RyuJIT, has just had a second preview version release. While still very much a beta, the initial results are impressive when compared to both the first preview and the current 64-bit JIT compiler used by NET today.