It is four years since Sandy Mamoli started experimenting with Kanbanfor1 and two years since she first presented the concepts and Snapper’s story of adopting personal Kanban at Agile 2012. In this article she shares the top 5 Kanbanfor1 related insights she has gained from using, coaching and presenting Kanbanfor1 during the last four years.
This article introduces the Oobeya methodology, a lean approach to project management that can complement agile by keeping project teams tightly focused on customer satisfaction, time to market and cost. Furthermore the Oobeya method empowers teams to identify wasteful activities and resolve their problems autonomously, freeing time and energy to deliver more value for their clients.
The book More Agile Testing reflects back on the developments that have happened in agile testing in the last five years. It covers new challenges in testing, test practices, and examples of and experiences with agile testing from teams all around the world. InfoQ did an interview with the authors Janet Gregory and Lisa Crispin.
Results from neuroscience research can be used in our daily work to strengthen relationships in the workplace and improve collaboration between agile teams and their stakeholders.
The book fifty quick ideas to improve your user stories aims to help people to write better user stories and support teams in iteratively delivering products that satisfy their customers' needs.
When you are dealing with a team of people who are separated from you, working together during project planning and recognizing that you both share the same concerns increases the chances of success.
The book Improving Software Development Productivity contains practices, models and case studies which help you to quantitatively support adoption of agile software development.
Chris Haddad explains in this article what Shadow IT is, what role it plays in the enterprise and why Enterprise IT needs to embrace it, adapt and address Shadow IT requirements, autonomy, and goals.
This article is the first article in a series on managing remote teams, which shares experiences in developing a process for remote collaboration.
The book Management 3.0 Workout by Jurgen Appelo contains games, practices, stories and tools that can be used to improve management in organizations.
Lisette Sutherland and Elinor Slomba are sharing stories on working in remote teams. They show how remote teams collaborate, bridge distance, build trust and get things done together.
In this IEEE article, authors provide an overview of current technologies for crowdsourcing in software development. They talk about the current practice and trends in collaborative platforms.