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What Techniques Can Design Researchers Learn from Insurance Claims Investigation?

Posted by Lyzbelle Strahan  on  Mar 15, 2012

Lyzbelle Strahan shares insurance claims investigation techniques useful for designing the interaction with users during product research.

More Than Just A Commodity

Posted by Joe Kuemerle  on  Sep 15, 2011

Joe Kuemerle introduces the developer to the business side of development starting from the premise that it is not enough to be technologically savvy to be successful in a software organization.

Cooperation, Collaboration, and Awareness

Posted by John Allspaw  on  Mar 03, 2011

John Allspaw presents technical, cultural, and process related lessons learned at Flickr and Etsy.com from the collaboration between the operations and development teams.

Scaling Up by Scaling Down: Successful Agile Adoption in the Large by Focusing on the Individual

Posted by Amr Elssamadisy  on  Dec 01, 2010 1

Amr Elssamadisy focuses on the individual and his responsibility to do his best to make things work in the team regarding the learning process, communication, dealing with upsets, ownership, and responsibility.

Global Software Delivery with Distributed Agile

Posted by Matthew Simons and Steven Boswell  on  Oct 21, 2010 1

Matthew Simons and Steven Boswell consider that although distributed software development is hard, it is a strategic capability that a company should consider, presenting a framework and Agile practices that help building a healthy distributed environment.

Learning from Five Years as a Skype Architect

Posted by Andres Kutt  on  Aug 12, 2010 2

Andres Kutt discusses his experience as architect at Skype for five years, sharing some of the lessons learned: rules of thumb do not always apply, functionality is important, use simple solutions, buzzwords are dangerous, the architecture needs to fit into the organization, and communication is important.

Sky.com: Behind Britain’s Entertainment Infrastructure

Posted by Glenn Saqui and Jon Mullen  on  Jul 13, 2010

Glenn Saqui and Jon Mullen present the details of the development environment and the process they are using at Sky.com: selecting team members, work area, dealing with continuous integration, tools, how they pair, weekly and daily process, story cards and how they are used, and the production environment.

Making the Work Visible

Posted by Alisson Vale  on  Jul 12, 2010 6

Alisson Vale presents how Kanban is used by Phidelis in order to make the main elements of a process - the work, the workflow, the communication, time, information, engineering traceability, movements – visible in order to express the understanding of a system.

Tamara Sulaiman on Tips And Techniques For Implementing An Agile Program Across Distributed Teams

Posted by Tamara Sulaiman  on  Jan 21, 2010 3

Tamara Sulaiman presents experiences in implementing Agile in teams across different time zones in large companies. She shares the pleasure and the pain, ideas that worked as well as ideas that didn’t. She also shares the critical success factors in making program level implementations successful and sustaining.

Standards are Great, but Standardisation is a Really Bad Idea

Posted by Paul Downey  on  Dec 12, 2009 1

Paul Downey discusses the risks of premature standardisation, unnatural constraints, partial implementations and open extensions, how to avoid cloud computing lock-in, formal activities versus lightweight open processes as exemplified by open source, Microformats, OpenID, OAuth and other Web conventions being ratified through open, lightweight, continuous agreement.

Pimp My Architecture

Posted by Dan North  on  Nov 12, 2009 8

Dan North discusses an example of rearchitecting an application without rewriting it from scratch, and explains general strategies for a holistic rearchitecture such as changing the team culture, removing obsolete technologies, allowing mistakes to be made (and learned from), transitional architectures, introducing bounded contexts, refactoring and emergent simplicity, and rotating through roles.

Agile Distributed Development Done Right Using Fully Distributed Scrum

Posted by Guido Schoonheim  on  Oct 23, 2009 9

Agile and distributed development seem to be at odds with each other. One is about close communication and short feedback loops, the other is about being effective with people in a different location. This talk discusses a number of patterns common for setting up Agile Distributed Development and will show the results that can be achieved once you get into a good Fully Distributed Scrum.

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