Like most languages that rely on a mark-and-sweep garbage collector, C# can run into performance problems when allocating memory too often or when making large allocations. Ben Watson, a Senior SDE at Microsoft working on Bing, ran into just that problem with the MemoryStream class.
Telerik has opened for public access NativeScript, a framework for creating native cross-platform applications for Android, iOS and Windows Universal.
Addressing a crowd of developers eager to know what will happen with Angular 2.0, core team members took the stage at ng-conf to allay some fears. From migration paths, language development, and release dates, much was covered to allay the community's fears.
Microsoft has open source their research project TouchDevelop, which contains about 160K lines of code mostly written in TypeScript.
With C# 6 nearly complete, work has begun on the next version. Like past versions, the first step is to set an overall theme and scope for what is to come. That vision has been shared by Mads Torgersen by publishing the first set of meeting notes for the C# 7 design team.
amarin last week announced version 8.6 of its iOS SDK (Xamarin.iOS), the first non-beta release to include the company's Unified API for iOS and Mac. The Unified API replaces the 32-bit MonoTouch and MonoMac APIs, enabling code re-use across both platforms and adding 64-bit support.
Microsoft is continuing their move from CodePlex to GitHub for their open source offerings. The F# compiler was moved on the 13th, with the Roslyn based C# and VB compilers following a few days later.
Lang Ext, an open-source library for C# written by London-based Paul Louth, provides a set of helper functions and types that aim to "bring some of the functional world into C#" while trying to look like extensions to the language itself.
Mads Torgersen, C# program manager at Microsoft, published a short video presentation describing what is coming in the next major C# version, C# 6. Among C# 6 new features, Mads highlighted getter-only properties, the lambda-arrow operator, string interpolation, and more.
Microsoft announced a pre-release of F# 4.0 for Visual Studio 2015 Preview which can be installed through a Visual Studio update package. The update brings improvements to language and tooling features that can positively impact developers' daily life, several commenters said.
Microsoft's recent trend toward open source software has made a major advance as the company has released the core .NET software stack under the MIT License and published the code on GitHub. The company plans to fully support an "enterprise ready" version of .NET for Windows, Linux, and Mac OS X.
The Unreal Engine joins Unity with C# support thanks to Xamarin's new Mono for Unreal Engine. This extension enables developers to create Unreal Engine just using C#.