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Json.NET Updates: Merge, Dependency Injection, F# and JSONPath Support

by Roopesh Shenoy on  Aug 11, 2014

Json.NET 6.0 received 4 releases this year, the latest last week. Over these releases, several new features have been added, including several F# specific features, support for JSONPath querying, ability to integrate with Dependency Injection frameworks, ability to Merge JSON objects and more.

VS2013 Update 3 Continues Refinements

by Jeff Martin on  Aug 07, 2014

The 3rd Update to Visual Studio 2013 continues Microsoft's steady application of refinements to their flagship IDE. This update increases the usefulness of diagnostic tools, adds deployment options, and updates some key features in VS2013 Ultimate.

Microsoft Releases Tools for Unity

by Jeff Martin on  Jul 31, 2014

As promised, Microsoft has released newly acquired Visual Studio plugin UnityVS for free to developers using any recent paid edition of Visual Studio. This plugin greatly improves developers working with the Unity game development system.

F# Native App Development on iOS and Android

by Sergio De Simone on  Jul 25, 2014

F# has supported both iOS and Android native programming through Xamarin since at least Xamarin 4.8 and can be efficiently used to create native apps on both platforms. Let's give a look at some experience reports.

Mono Project Adds Performance Team

by Jeff Martin on  Jul 25, 2014

The Mono project has focused on conformant code since its inception. Now the project is adding dedicated resources to focus on improving performance.

TypeScript Gets Faster Compiler

by Roopesh Shenoy on  Jul 22, 2014

The TypeScript team is building a new, light-weight compiler core to replace it’s existing one. Early results show upto 5x performance improvements compared to the existing compiler.

.NET Actor Model Implementations Differ in Approach

by Jan Stenberg on  Jul 21, 2014 5

Last week Vaughn Vernon published Dotsero, a .NET actor model toolkit that follows the Akka API and earlier this year a preview of the Orleans framework based on the Actor model was released by Microsoft Research. In a recent twitter discussion Vaughn and Sergey Bykov, lead of the Orleans project at Microsoft Research, discussed the different approaches taken in Orleans and Dotsero.

Katana Gets OpenIDConnect, WSFederation Components

by Roopesh Shenoy on  Jul 14, 2014

Katana 3, now close to GA, comes with new security components providing OpenIDConnect and WSFederation support.

ASP.NET Advanced Web Frameworks Gets Better with New Features, Bug Fixes and Improvements

by Anand Narayanaswamy on  Jul 11, 2014

Microsoft recently released ASP.NET MVC 5.2, Web API 2.2 and Web Pages 3.2 with new features, bug fixes and improvements. The product team has also provided solutions to certain key issues surfaced in the previous version.

Visual Studio "14" CTP2 Adds ASP.NET and IDE Features

by Jeff Martin on  Jul 10, 2014

Visual Studio "14" continues to display new features, with the latest CTP providing a look at productivity enhancements to the editor that benefit all languages as well as providing access to ASP.NET vNext.

Noda Time Gets Faster, Adds Persian and Hebrew Calendar Support

by Roopesh Shenoy on  Jun 30, 2014

Noda Time v 1.3 has been released with several new features such as support for Persian and Hebrew Calendars, performance improvements for parsing and formatting and several API additions.

Microsoft Azure WebJobs SDK 3.0 Beta Boosts Application Development on the Cloud

by Anand Narayanaswamy on  Jun 30, 2014

The recently released 0.3.0 beta preview of Microsoft Azure WebJobs SDK has added support for Azure Service Bus, Cancellation Tokens, WebJobs Shutdown Notifications besides improved function discovery and host of other features.

Visual Studio “14” Is Changing the C Runtime

by Jeff Martin on  Jun 26, 2014

As new details on Visual Studio "14" emerge, Microsoft's James McNellis describes how changes are being made to the infamous MSVCR DLL. Additional work being done to implement C99 support will also be changing how the default behavior of familiar functions.

Google Open-Sources FlatBuffers: Efficient, Cross-Platform, Serialization Library

by Roopesh Shenoy on  Jun 18, 2014 3

The Google "Fun Propulsion Labs" team has recently open-sourced FlatBuffers. Built especially to support performance needs of game developers, FlatBuffers stores serialized data in buffers which can be either stored in files or transferred across the network as-is, without any parsing overhead.

Visual Studio "14" Sharpens Focus on Modern C++

by Jeff Martin on  Jun 12, 2014

Visual Studio "14" Plans Improved C++11/C++14 compliance. As part of the this effort big changes are being made to the Standard Template Library bundled with "14".

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