Felienne Hermans presents various algorithms that outlining the power of Excel, showing that spreadsheets are fit for TDD and rapid prototyping.
Guy Davidson, Tom Miles discuss 64-bit programming pitfalls, Unity builds, writing portable code, and persuading a large development team of varying levels of skill to write portable code as well.
Daniel Egloff overviews Alea, an F# alternatives to CUDA C/C++ and OpenCL C++, showing how to write GPU scripts and perform dynamic compilation in F#.
Evelina Gabasova explains how to run a social network analysis on Twitter and how to use data science tools to find out more about followers.
The presenters introduce CheckCell, an Excel add-on used to identify cells that have an unusually high impact on the spreadsheet’s computations.
Phillip Trelford explains how compilers work with live code samples, primarily in F# and C#, covering language design and parsing, all-the-way through to emitting code.
Mark Seemann uses F# to demonstrate how to use functional design with TDD to remove the need for Mock objects.
Don Syme makes a journey through the modern programming landscape and the F# approach to research, language design, interoperability, tooling and community.
Jon Skeet entertains the audience with C# snippets that one should not use in real life.
Jessica Kerr explains through Java and C# code samples six principles of the functional programming style.
Kevin Grossnicklaus introduces and demos iOS development via Xamarin to .NET developers: the environment, tips and resources, sharing code, Xamarin.iOS and Xamarin Studio.