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Game Development Content on InfoQ rss

Articles about Game Development rss

Interview with Ian Hughes on Virtual Environments and Gaming for Product Development by Ben Linders Posted on Aug 05, 2013 Virtual environments can be a rich form of communication, where people can brainstorm, share and discuss ideas, or collaborate on a virtual version of a product. They can also add a new dimension to customer interaction. Games can be used to simulate situations, as an enhancement for learning and teaching complex problems. Ian Hughes talking about mixing the physical world and the virtual world. 1

Developing Motoric Games with HTML5 - The Making of VeloMaze by Raimo Tuisku Posted on Dec 19, 2012 In this article Raimo explains the challenges and the solutions he had to come up with, while building a motoric HTML5 game for the NodeKO contest. The technologies used in the game were: Node.js, express (serving static content), Socket.io (letting the client and server communicate, Sylvester.js (a vector library for the physics engine) and jQuery.

News about Game Development rss

Microsoft Releases Tools for Unity by Jeff Martin Posted on Jul 31, 2014

Google Released LiquidFun 1.1, Open-source 2D Physics Engine by Sergio De Simone Posted on Jul 18, 2014

Google Play Games: Events And Quests, Saved Game by Roopesh Shenoy Posted on Jul 15, 2014

Google Open-Sources FlatBuffers: Efficient, Cross-Platform, Serialization Library by Roopesh Shenoy Posted on Jun 18, 2014 3

Splitforce Updates Toolsuite for Mobile A/B Testing by Ralph Winzinger Posted on Jun 10, 2014

Mozilla and Unity Team Up to Rule Web Gameplay by João Paulo Marques Posted on Apr 18, 2014

Google Play Services 4.1 Adds Drive Support by Abel Avram Posted on Jan 10, 2014

Splitforce A/B Testing for Mobile Applications by Ralph Winzinger Posted on Dec 20, 2013

New Owners for Unity.Mvc and Unity.WebAPI by Jonathan Allen Posted on Nov 21, 2013

Apportable brings Objective-C to Android by Ralph Winzinger Posted on Nov 18, 2013

AnyPresence Soups-up Enterprise MBaaS Platform:Part 2 of 2 by Martin Monroe Posted on Nov 04, 2013

OpenKit Brings back Cross-Platform Social Leaderboards by Ralph Winzinger Posted on Oct 28, 2013

Developing iOS Games on Ruby by Manuel Pais Posted on Sep 30, 2013

Chrome to Drop Support for NPAPI Plugins Including Java, Silverlight, and Unity by Jonathan Allen Posted on Sep 24, 2013

Android Stats and Tricks from OpenSignal by Martin Monroe Posted on Aug 24, 2013

DNN Social Simplifies Customer Interaction with Gamification, Analytics, Ideation, Blogs and Forums by Anand Narayanaswamy Posted on May 03, 2013

KeyboardJS 0.4.1 released by Callum Macrae Posted on Jan 15, 2013

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