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Kanban for Video Game Development

Topics
Agile,
Game Development

This session describes how Lean Production and Kanban has been applied to game development. Lean principles and Kanban tools have been used by a number of developers, including the presenter, to slash production costs by over 50%. As a complement, or replacement, to Scrum, Lean/Kanban provides predictability, transparency and optimization for complex game production.

Buy a Feature: An Adventure in Immutability and Actor

Topics
Java,
Web Frameworks,
Architecture,
Ruby,
Game Development

This presentation discusses the functional programing paradigms used to build Buy a Feature , (a multi-user, web-based, real-time, serious game) including Actors, event streams,and immutable data structures. Both Scala and the lift web framework are briefly covered. Also covered: application defects, adding new features, and using functional paradigms for a real-world web application.

News about Game Development

Mono: Going Beyond the Standard

Topics
Performance & Scalability,
.NET,
Game Development

The Mono team is perpetually playing catch-up to Microsoft. That's the party line, but is it still true? Recent advances suggest Mono may soon be challenging Microsoft on its own turf.

Zune Game Development with XNA Game Studio 3.0

Topics
.NET,
Game Development

Microsoft has announced the upcoming XNA Game Studio 3.0 which will support developing games for the entire family of Zune media devices. XNA will bridge the PC, Xbox and Zune platforms to the extent that a game written for one of the platforms will run on all of them.

Add-on Studio for World of Warcraft Based on VS Shell

Topics
Compilers,
.NET,
Game Development

The IDE "Add-on Studio for World of Warcraft" was developed in roughly two weeks by two developers using VS Shell as a base. It features Intellisense, tool panes, and a graphical design surface.

XNA Game Studio 2 Released

Topics
.NET,
Game Development

The second edition of XNA Game Studio has been released for Visual Studio 2005.

Beta for XNA Game Studio Released with Support for Networked Games

Topics
.NET,
Game Development

XNA Game studio is a game development toolkit that supports both Windows and the XBox 360. The initial edition was targeted directly at hobbyists and released as an extension to C# Express Edition. The beta for XNA 2.0 brings the toolkit closer to the world of professional developers.

SDL.NET Offers Cross-Platform Gaming for .NET Developers

Topics
.NET,
Game Development

Version 6 of SDL.NET, a high-level binding for the SDL API, has been released. This, combined with the Tao framework, form the corner-stone of MonoXna.