Game Development Content on InfoQ
Latest featured content about Game Development

- Topics
- Agile,
- Game Development
This session describes how Lean Production and Kanban has been applied to game development. Lean principles and Kanban tools have been used by a number of developers, including the presenter, to slash production costs by over 50%. As a complement, or replacement, to Scrum, Lean/Kanban provides predictability, transparency and optimization for complex game production.

- Topics
- Java,
- Web Frameworks,
- Architecture,
- Ruby,
- Game Development
This presentation discusses the functional programing paradigms used to build Buy a Feature , (a multi-user, web-based, real-time, serious game) including Actors, event streams,and immutable data structures. Both Scala and the lift web framework are briefly covered. Also covered: application defects, adding new features, and using functional paradigms for a real-world web application.
News about Game Development
- Topics
- Performance & Scalability,
- .NET,
- Game Development
The Mono team is perpetually playing catch-up to Microsoft. That's the party line, but is it still true? Recent advances suggest Mono may soon be challenging Microsoft on its own turf.
- Topics
- .NET,
- Game Development
Microsoft has announced the upcoming XNA Game Studio 3.0 which will support developing games for the entire family of Zune media devices. XNA will bridge the PC, Xbox and Zune platforms to the extent that a game written for one of the platforms will run on all of them.
- Topics
- Compilers,
- .NET,
- Game Development
The IDE "Add-on Studio for World of Warcraft" was developed in roughly two weeks by two developers using VS Shell as a base. It features Intellisense, tool panes, and a graphical design surface.
- Topics
- .NET,
- Game Development
The second edition of XNA Game Studio has been released for Visual Studio 2005.
- Topics
- .NET,
- Game Development
XNA Game studio is a game development toolkit that supports both Windows and the XBox 360. The initial edition was targeted directly at hobbyists and released as an extension to C# Express Edition. The beta for XNA 2.0 brings the toolkit closer to the world of professional developers.
- Topics
- .NET,
- Game Development
Version 6 of SDL.NET, a high-level binding for the SDL API, has been released. This, combined with the Tao framework, form the corner-stone of MonoXna.