Roberto Peon introduces SPDY which is the starting point for HTTP 2.0, a standard in development, explaining why a new HTTP standard is needed and how SPDY helps.
Kevin Bourrillion introduces Guava, a set of open source core libraries used internally by Google.
Nathan Herring presents the available storage options at Google, the ideal characteristics of a storage service, and the actual implementation of Google Cloud Storage.
Ilya Grigorik shares details on Google’s project to make the web faster: some of their findings on what slows down the web experience and how they improved it in Chrome and services.
Micah Martin discusses creating web applications with Clojure and Joodo and Gaeshi deploying them on Google App Engine and Heroku.
Eberhard Wolff introduces Cloud Computing, IaaS/PaaS, comparing the Java support provided by Google GAE, Amazon Beanstalk, VMware Cloud Foundry, and Cloud Bees.
Chris Ramsdale will get you up and running building Spring apps on Google App Engine. He'll go step-by-step building a real Spring app and identify not only the basics of App Engine, but more advanced topics such as integrating with Google's SQL Service and using App Engine's "Always on" feature to ensure high performance.
Charles Fry presents MapMaker, an in-memory caching solution on the JVM, discussing its API and implementation evolution along with internal details.
Gilad Bracha introduces Dart, Google’s new language for the web, explaining the reasons behind its conception, what it is and what it is not, some of the main features, and unveiling plans for the future.
Peter Ledbrook outlines the differences between several PaaS providers from the perspective of building, deploying and running a Grails application in the cloud, demoing running Grails on Cloud Foundry.
Patrick Copeland on pretotyping: innovators beat ideas, pretotypes beat productypes, data beats opinions, doing beats talking, simple beats complex, now beats later, commitment beats committees.
Ashish Kumar presents how Google manages to keep the source code of all its projects, over 2000, in a single code trunk containing hundreds of millions of code lines, with more than 5,000 developers accessing the same repository.