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John Nolan on the State of Hardware Acceleration with GPUs/FPGAs, Parallel Algorithm Design

Posted by John Nolan on  Jan 19, 2012 1

John Nolan shows the state of hardware acceleration with GPUs and FPGAs, why it's hard to write efficient code for them, and why to favor polymorphism over if statements for performance.

IDE's and Developer tools, current state and future

Posted by Hadi Hariri on  Jan 13, 2012 2

Software developers spend a lot of their time working in an IDE or editor. JetBrains Tool Evangelist Hadi Hariri talking about expanding IDE offerings, Jetbrains Open-Source experiences and community contributions, Objective-C and dynamic language IDE's, tool integration and a sneak preview into the future of software development.

Hardware friendly, high performance Java-Applications

Posted by Martin Thompson & David Farley on  Jan 05, 2012 4

Martin Thompson and David Farley discuss how to use the scientific method to create high performance systems by measuring performance and adapting the implementation to approach the limits of current hardware. The disruptor architecture is an open sourced result of their work at low-latency, high throughput systems for the retail trading platform of LMAX Ltd.

Mike Lee and Brian LeRoux on Mobile Development, Patents, Cross Platform UIs

Posted by Mike Lee and Brian LeRoux on  Dec 22, 2011

Mike Lee and Brian LeRoux discuss how patents affect app developers and approaches to keep away patent trolls. Also: when to choose native GUIs over web GUIs for mobile apps - and when not.

Contrasting Haskell & Erlang in peer-to-peer protocol implementation

Posted by Jesper Louis Andersen on  Mar 04, 2011 1

Based on his experience of writing BitTorrent clients - Combinatorrent and Etorrent – in Haskell and Erlang respectively, Jesper Louis Andersen presents the advantages of using these languages as well as the challenges that he encountered. He details how did he exploit the elegance of each of these two languages to leverage robust concurrency based on message-passing.

Rob Pike on Google Go: Concurrency, Type System, Memory Management and GC

Posted by Rob Pike on  Feb 25, 2011 5

Rob Pike discusses Google Go: OOP programming without classes, Go interfaces, Concurrency with Goroutines and Channels, and the Go features that help keep GC pauses short.

Rob Pike on Parallelism and Concurrency in Programming Languages

Posted by Rob Pike on  Feb 17, 2011 3

Rob Pike discusses concurrency in programming languages: CSP, channels, the role of coroutines, Plan 9, MapReduce and Sawzall, processes vs threads in Unix, and more programming language history.

Dion Almaer on the State of HTML5 and Javascript

Posted by Dion Almaer on  Feb 04, 2011 2

Dion Almaer discusses Javascript and DOM performance, the state of WebGL and Canvas, HTML5 security, and the role of native code in HTML/Javascript applications in general and on WebOS.

Cliff Click on Azul's Pauseless GC, Zing, JVM Languages

Posted by Cliff Click on  Jan 20, 2011 3

Cliff Click discusses the Pauseless GC algorithm and how Azul's Zing implements it on plain x86 CPUs. Also: what keeps dynamic languages slow on the JVM, invokedynamic, concurrency and much more.

Martin Odersky on the Future of Scala

Posted by Martin Odersky on  Jan 10, 2011 4

In this interview Martin Odersky, the creator of the Scala language talks about work on the next version of Scala and how the functionalities in the JVM help make Scala better. Odersky touches on how some of the most popular entities on the web, such as Twitter and LinkedIn use Scala. And he discusses the complexity of the language and its role as a functional and object-oriented language.

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