Stefan Tilkov explains the importance of Hypermedia in REST and how to use it, ROCA (Resource oriented client architecture), WebSockets vs polling or server sent events, and much more.
Laurent Sansonetti explains using Ruby for iOS development with RubyMotion, how Garbage Collection works in RubyMotion, the library ecosystem, the state of debugging and profiling, and much more.
Brian LeRoux talks about the PhoneGap Build service, mobile web apps vs native, Facebook's switch to a native iOS app, PhoneGap adoption in emerging markets, Firefox OS, Adobe's web tools and more.
Stephanie Kaiser explains how metrics driven design is used to develop and continuously improve games at wooga, how the company uses A/B testing and usability testing and much more.
Stuart Halloway explains Datomic, programming transactional behavior with Datomic, Datalog and logic programming, programming with values, Clojure Reducers and much more.
Graham Lee discusses how to design and write secure (mobile) applications, the concept of sandboxing in general and on OS X, Objective-C and Smalltalk, and much more.
Phil Trelford discusses how to design large scale applications with functional concepts, the state of the F# community and much more.
Brian Rasmussen explains Project Roslyn: accessing information about a code base, creating static analysis tools, building REPLs and other scripting tools with Roslyn, VS integration and much more.
John Nolan shows the state of hardware acceleration with GPUs and FPGAs, why it's hard to write efficient code for them, and why to favor polymorphism over if statements for performance.
Software developers spend a lot of their time working in an IDE or editor. JetBrains Tool Evangelist Hadi Hariri talking about expanding IDE offerings, Jetbrains Open-Source experiences and community contributions, Objective-C and dynamic language IDE's, tool integration and a sneak preview into the future of software development.
Martin Thompson and David Farley discuss how to use the scientific method to create high performance systems by measuring performance and adapting the implementation to approach the limits of current hardware. The disruptor architecture is an open sourced result of their work at low-latency, high throughput systems for the retail trading platform of LMAX Ltd.