InfoQ Homepage GOTO Conference Content on InfoQ
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Fast, Easy Usability Tricks for Big Product Improvements
Chris Nodder shares tips for getting a product vision, a high-level design, and a plan for the first sprints of a new product in one week.
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Winning Hearts and Minds: Tips for Embedding User Experience in Your Organization
Michele Ide-Smith offers 17 tips for embedding UX into an organization by educating colleagues, persuading stake holders on its importance, and through collaboration.
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Stop Refactoring!
Nat Pryce considers that we cannot write the perfect code because it is never fully prepared for the coming change, so he suggests embracing impermanence & continual imperfection.
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It's about People - How Agile and UX Can Play Well Together
Johanna Kollmann shares practices for doing UX work in an agile environment where people-thinking is at the center of the team.
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Status of Java
Fredrik Öhrström discusses some of the latest Java features: multi-core support, lambda expressions, expanded target typing, method and constructor references, and default methods.
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Design Innovation at the LEGO Group
John-Henry Harris discusses Systematic Creativity, a set of design processes used by LEGO to create their products. He explains how design thinking can have an influence on a global scale.
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Dart: A Modern Web Language
Kasper Lund discusses the virtues of JavaScript and its weak points, showing why a new programming language for the web was needed, and how Dart meets that need.
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Using Monitoring and Metrics to Learn in Development
Patrick Debois discusses the current state of monitoring and metrics, how developers and the company can benefit from them, and how to improve the collection of metrics and the monitoring process.
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Scaling Devops - Breaking Down the Barriers between Development and IT Operations
Jez Humble discusses how to deal with risk management, regulation compliance, ITIL, audit requirements in a large organization that intends to adopt devops.
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Architecting in the Gaps
Eoin Woods suggests creating the architecture of a system by discovering the interactions between the components and focusing on the boundaries, helping with defining the interfaces and interactions.
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The Frustrated Architect
Simon Brown discusses the role of the software architect, challenging some of the current assumptions and trying to redefine it in the context of Agile development.
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Mobile HTML5
Maximiliano Firtman discusses HTML5, the features it introduces, how it can be used for cross-platform mobile development, compatibility issues, creating apps for a store, taking a look at the future.