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Testing, Testing, iOS

Posted by Heath Borders  on  Apr 04, 2012 1

Heath Borders introduces several testing tools for iOS - OCUnit, Google Toolbox for Mac (GTM), GHUnit, UISpec, UIAutomation, OCMock – making some recommendations on which is better.

Continuous Integration in the Mobile World

Posted by Godfrey Nolan  on  Mar 07, 2012 4

Godfrey Nolan discusses using CI for iOS and Android apps, headless emulators, tools for unit and functional testing, and mobile app deployment.

Mobile HTML5

Posted by Scott Davis  on  Feb 02, 2012 1

Scott Davis explains how to prepare a website for mobile devices from small tweaks –smaller screen sizes, portrait/landscape- to using HTML5’s local storage, application cache, and remote data.

UI in an Agile Process - The Quick 'n' Dirty Approach in the Real World

Posted by Janne Jul Jensen  on  Jan 13, 2012 2

Janne Jul Jensen presents the development process of a mobile banking application from prototyping to the actual product including SCRUM sessions, sprint evaluations, UI designing, and user feedback.

Making the Mobile Web Native with PhoneGap

Posted by Keith Donald and Roy Clarkson  on  Dec 16, 2011 2

Keith Donald and Roy Clarkson present PhoneGap and demo developing cross-platform mobile applications for iOS and Android.

3 Mobile App Development Problems and Ways to Solve Them

Posted by Frank Krueger  on  Nov 08, 2011

Frank Krueger discusses 3 mobile application development problems: failing network connection, multiple UIs, and bugs, presenting strategies for solving them.

Mobile Data Access Patterns - Cross Platform Action with Mono

Posted by Travis Smith  on  Oct 10, 2011

Travis Smith presents the challenges – inconsistent feature support - and advantages – code reuse - of developing cross platform mobile applications with Mono, focusing on data access patterns.

Q&A on Mono with Miguel de Icaza and Nat Friedman

Posted by Miguel de Icaza and Nat Friedman  on  Aug 18, 2011 1

Miguel de Icaza and Nat Friedman answer questions on Mono: Xamarin, the deal with Novell, packaging, iOS 5, Lion, Android, licenses, MVC3, WCF, Mono phone, MonoDevelop, and others.

Introduction to iOS Software Development

Posted by Adrian Kosmaczewski  on  May 30, 2011 2

Adrian Kosmaczewski makes an introduction to iOS development, presenting the language used, the graphic interface, API, IDE, tools, native apps vs. web, publishing apps, and recommended books.

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