In this article Raimo explains the challenges and the solutions he had to come up with, while building a motoric HTML5 game for the NodeKO contest. The technologies used in the game were: Node.js, express (serving static content), Socket.io (letting the client and server communicate, Sylvester.js (a vector library for the physics engine) and jQuery.
Moscrif is a cross-platform solution for mobile application development enabling developers to create native applications and games for smartphones, tablets and desktops.
James Ward spoke at JavaOne 2012 Conference about Client Server Application Development with HTML5 and Java. InfoQ spoke with James about his presentation and this application development trend. 1
“Sams Teach Yourself jQuery Mobile In 24 Hrs” is a new book by Phil Dutson that introduces web developers to building mobile web apps with JQuery Mobile 1
David Pitt presents a guide for combining specific frameworks for the basic functionality of HTML5-based mobile applications, and discusses development considerations that mobile applications require. 7
This article walks you through building an application with Ember.js, showing the MVC system, data binding, as well as how to build GUI and Touch support. 9
"Pro HTML5 and CSS3 Design Patterns" catalogs many common patterns in modern HTML5 applications. InfoQ talked to one of the book's authors, Dionysios Synodinos, about the book and working with HTML5. 1
Google has previewed Dart, a new language with a VM but also a JS compiler. InfoQ looks beyond the grammar at Dart's contributions for building apps: Snapshots, Isolates, Modularity. 2
Node.js in Action by Mike Cantelon and TJ Holowaychuk, is a book that tries to introduce the platform to web developers coming to Node from established technologies such as Ruby on Rails and PHP. 1
Node.js doesn’t directly expose facilities for multiple-core concurrency. InfoQ has conducted a virtual panel with the creators of Node.js projects that deal with this issue. 1