Lyssa Adkins and Michael Spayd discuss the discipline of professional coaching, leading and facilitating conflict and the right view when thinking about conflict.
James Grenning on Agile, from co-authoring the Manifesto, to fathering Planning Poker, to Agile for Embedded Development
James shares his experience as one of the Agile Manifesto co-authors, fathering the original Agile estimating game (which became Planning Poker) and how Agile methods fit with embedded software development. James also discusses his new book, Test Driven Development for Embedded C, while sharing some surprises, such as his recommendation that teams stop using Planning Poker.
Recorded at the 10th anniversary of the agile manifesto signing, Jim Highsmith discusses how he works with executive management teams to introduce and integrate agile techniques into enterprise organizations from both the business and IT sides. He defines adaptive leadership and discuses adaptive ALM, continuous delivery, lean and Kanban methods.
Ten Years after the Agile Manifesto Jeff Sutherland muses the question of whether Agile teams are truly Agile. You’re not Agile if you’re not producing product at the end of each sprint. Jeff discusses doing scrum well, velocity and production measurements and the next big challenge for Agile leaders.
Linda Cook, a well-known agilist, and board member of both the Agile Alliance and the Agile Leadership Network, discusses the agile coaching profession. Among other things, she covers servant leadership, being as a role model, types of individuals appropriate for the profession, and the differences between being an external coach versus being an internal employee in the coach role.
Founding members of the ICAgile Consortium, Ahmed Sidky and Alistair Cockburn, discuss IC Agile, along with Bob Payne, a consultant, coach and trainer. They explain why ICAgile was created, how it fits in with popular certifications like the Certified ScrumMaster, how organizations that deliver training can fit their courses into the ICAgile road map and how individuals can collect knowledge.
Esther Derby talks about common management and team traps that can impact organisations adopting Agile methods. She describes the conditions needed to form "real teams" and how management can create the right environment to nurture the formation of self organizing teams.
Roy Osherove talks about the challenges and opportunities of being a software team leader. He shares his hard won experiences in growing teams, their members and influencing behaviour. Being a software team lead is about getting out of your comfort zone, creating trust and commitment in your team but also about knowing about team maturity levels and the different approaches needed.
In this interview, recorded at QCon London, Patrick Curran talks to Charles Humble about the history of the JCP, and how it has changed since Oracle's acquisition of Sun. He also talks about the relationship between the OpenJDK project and the JCP, the role of the JCP in innovation, and the recent Apache and Hologic controversies.
Two of ThoughtWorks’ finest, Martin Fowler and Jez Humble, talk about the notion of Continuous Delivery, which enables organizations to build software that is production ready at all times. To do this, enterprises automate the build, deployment, and testing process, and improve collaboration between developers, testers, and operations. The duo discusses a variety of related issues.
In this interview Jez Humble discusses the concept of continuous delivery, which implies that software should always be production ready throughout its lifecycle. That means that every build could be released into production and run effectively. Continuous delivery involves build and deployment automation, continuous integration, test automation, managing infrastructure and environments and more.
In this interview, Cyndi Mitchell talks about ThoughtWorks’ concept of “Continuous Delivery,” which focuses on the last mile of software delivery. Mitchell also discusses the “adaptive” in ThoughtWorks Studios’ Adaptive ALM (Application Lifecycle Management) strategy, in which Agile solutions must be adaptive to users’ needs. And Mitchell describes ThoughtWorks Studios tools: Mingle, Go and Twist.