Linda Cook, a well-known agilist, and board member of both the Agile Alliance and the Agile Leadership Network, discusses the agile coaching profession. Among other things, she covers servant leadership, being as a role model, types of individuals appropriate for the profession, and the differences between being an external coach versus being an internal employee in the coach role.
Founding members of the ICAgile Consortium, Ahmed Sidky and Alistair Cockburn, discuss IC Agile, along with Bob Payne, a consultant, coach and trainer. They explain why ICAgile was created, how it fits in with popular certifications like the Certified ScrumMaster, how organizations that deliver training can fit their courses into the ICAgile road map and how individuals can collect knowledge.
Esther Derby talks about common management and team traps that can impact organisations adopting Agile methods. She describes the conditions needed to form "real teams" and how management can create the right environment to nurture the formation of self organizing teams.
Roy Osherove talks about the challenges and opportunities of being a software team leader. He shares his hard won experiences in growing teams, their members and influencing behaviour. Being a software team lead is about getting out of your comfort zone, creating trust and commitment in your team but also about knowing about team maturity levels and the different approaches needed.
In this interview, recorded at QCon London, Patrick Curran talks to Charles Humble about the history of the JCP, and how it has changed since Oracle's acquisition of Sun. He also talks about the relationship between the OpenJDK project and the JCP, the role of the JCP in innovation, and the recent Apache and Hologic controversies.
Two of ThoughtWorks’ finest, Martin Fowler and Jez Humble, talk about the notion of Continuous Delivery, which enables organizations to build software that is production ready at all times. To do this, enterprises automate the build, deployment, and testing process, and improve collaboration between developers, testers, and operations. The duo discusses a variety of related issues.
In this interview Jez Humble discusses the concept of continuous delivery, which implies that software should always be production ready throughout its lifecycle. That means that every build could be released into production and run effectively. Continuous delivery involves build and deployment automation, continuous integration, test automation, managing infrastructure and environments and more.
In this interview, Cyndi Mitchell talks about ThoughtWorks’ concept of “Continuous Delivery,” which focuses on the last mile of software delivery. Mitchell also discusses the “adaptive” in ThoughtWorks Studios’ Adaptive ALM (Application Lifecycle Management) strategy, in which Agile solutions must be adaptive to users’ needs. And Mitchell describes ThoughtWorks Studios tools: Mingle, Go and Twist.
Mary and Tom discuss the history of Lean, and what they feel are the most important things for software teams and organizations to thrive.Results are not the point, the point is growing your people, converting them into effective problem solvers who are relentlessly improving. If everybody in the organization is a problem solver, you'll get steadily better and better.
Mary Poppendieck talks about her last book "Leading Lean Software Development", a book for the product, program and all C-level managers, showing them how to apply agile principles and practices starting from the realization that development teams are not successful if they are not in the same boat with their managers.
Pollyanna Pixton talks about leadership, especially leading Agile teams, but more importantly what senior leaders do to help support their Agile teams in their organizations. She focuses on how leaders that are command and control can stay out of the way, step back and let teams and everyone below them make their own decisions and take ownership and deliver.
Brian and dave discuss what it might mean to be a true craftsman and why the idea of craft has become so popular of late. Other issues discussed include the question of why craft seems to be focused almost exclusively on programming and why everyone does not aspire to be a craftsman? Programming as performance art, programs as literary artifacts, and code "habitability" round out the discussion.