Christian Legnitto describes FB's release process for mobile apps, how FB has no dedicated iOS or Android teams, A/B testing and the Play Beta program, tools used for the build process, and much more.
Mark Meretzky explains the difference in programming for iOS and Android, which platform is easier to teach, fragmentation, XCode vs Eclipse, and much more.
Saul Mora explains why Design Patterns are useful for mobile developers to understand (iOS) APIs, the power of Objective-C, mobile development trends, the difference between iOS and Android, and more.
Mike Amundsen talks about API management, versioning, and discovery. He compares RESTFul and CRUD-style APIs, discusses the notion of 'affordance,' and introduces hypermedia APIs. He examines documentation modelling frameworks for APIs - like Swagger - and also provides his thoughts on API governance, OAuth 2.0, and web single sign-on.
Jaimee Newberry explains her approach to user experience design, how to find, define and communicate a brand's identity, and much more.
Fun and Games with Enterprise Software: Tom Banks on What's New in WebSphere Liberty Profile, IBM Code Rally
Tom Banks talks about what's new in the IBM WebSphere Application Server v 8.5.5 Liberty Profile and explores how its extensible architecture allows interesting additions to "gamify" the running of enterprise software. He describes what you can do when enterprise software becomes mobile and introduces IBM Code Rally, a game which is built on top of the Liberty Profile and other IBM software.
Bijan Vaez explains how and why the EventMobi conference mobile app was built with HTML5 instead of native technologies, the challenges and advantages, and much more.
Graham Lee talks to InfoQ at QCon London 2013 about the creation of the Discworld app, and how the media-rich application benefited from automated testing and performance optimisations to be performant on retina class iPads.
Jim Hirschauer describes the application monitoring tool landscape, KPIs and metrics to consider when monitoring, and compares monitoring traditional vs. cloud-based applications. He talks about performance considerations when instrumenting code, how organizations can be 'Smarter' about their Big Data, and looks at what's new in AppDynamics 3.7.
Enda talks about the challenges his team faced while developing the Enyo framework. He also gives an overview of how it works and how it aims to help developers deliver apps across different devices.
Laurent Sansonetti explains using Ruby for iOS development with RubyMotion, how Garbage Collection works in RubyMotion, the library ecosystem, the state of debugging and profiling, and much more.
Brian LeRoux talks about the PhoneGap Build service, mobile web apps vs native, Facebook's switch to a native iOS app, PhoneGap adoption in emerging markets, Firefox OS, Adobe's web tools and more.
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