Flutter is a new open-source framework built by Google that aims to enable cross-platform development using a single Dart codebase on iOS and Android. It aims to provide high performance and 60fps, jitter-free experiences on both platforms.
Open-source middleware vender WSO2 announced new capabilities in its platform for managing Internet of Things (IoT) applications and processing IoT data. The enhancements include support of MQTT (a lightweight M2M/IoT publish/subscribe connectivity protocol), the Activiti business process management (BPM) platform, and the Open Data OData 4.0 protocol.
Device fragmentation can be a serious hindrance to providing great mobile user experiences. A review of the most common issues faced by developers.
The Internet of Things is about connecting things. When the remotest of the things lie beyond the reach of WIFI networks, cellular technologies can provide a viable communications infrastructure. To this end, 4G Americas, a telecommunications industry trade organization, has published a new white paper titled "Cellular Technologies Enabling the Internet of Things."
Facebook engineer Natansh Verma explained how they managed to reduce the launch time of the Facebook app for iOS and shave a few seconds off by streamlining their dependencies and using UDP priming.
IBM has committed itself to the Swift platform, with a newly launched Swift Engineering blog and a web-based Swift sandbox environment to allow users to test out Swift code remotely.
Facebook and Twitter have released SDKs for Apple tvOS to provide support for onboarding, user verification, and analytics.
Apple has open-sourced Swift under a permissive Apache license, following up from a promise made at WWDC 2015 that it would be available before the end of the year. The release includes information about Swift 3.0, a package manager, and a binary package for Linux systems. InfoQ looks into what it means and what effects it will have for future iOS and OSX development.
Verizon has launched a new platform named ThingSpace, the objective of which is to simplify the development and deployment of Internet of Things (IoT) applications. ThingSpace developers can utilize APIs and hardware bundled with developer kits that perform the actual IoT measurements and gather the data for transfer to the analysis platform.
At #Pragma Conference 2015, Marcus Zarra, author of Pragmatic Bookshelf Core Data, described three approaches to using Core Data in a multithreaded environment and tried to clear up how Core Data should be used in 2015.
Android Studio 2.0 has hit the canary channel, and the focus of the improvements in this release is to make the development as streamlined as possible, including hot code swapping, faster builds, faster emulator, GPU Profiler and Debugger, and running multiple types of tests in the same time.
Patrick Debois, leading light of the DevOps movement, has been working on the "mobile continuous delivery" space for the past year and recently shared what he has been learning at the Velocity conference. His talk mentioned dozens of tools, scripts, and applications that cover the full mobile software development lifecycle. InfoQ took the opportunity to talk to Debois on the subject.
Xamarin has announced version 4 of their platform for building cross-platform native mobile apps for iOS and Android in C#. New in this version are the GA of Insights, a Recorder for the Test Cloud and several enhancements to the Platform: Xamarin.Forms 2.0, better support for iOS in VS, support for Android Material Design and more .NET code.