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Realm: Low-Footprint, Thread-Safe Database For iOS And Android

by Roopesh Shenoy on  Jul 23, 2014

Realm is an open-source, Object-oriented database. It provides a simpler, more performant alternative to using CoreData on iOS and will soon be available on Android as well.

Missing Backend Services for Mobile

by Manuel Pais on  Jul 22, 2014

Jesper Richter-Reichhelm, Head of Engineering at Wooga, spoke at GOTO Amsterdam 2014 about unexpected difficulties to find commoditized back end services that suited Wooga's mobile games needs. Combining reasonable cost, integration with an existing tool chain and transparent access to data proved impossible more often than not, leading to in-house development of said services.

Google Released LiquidFun 1.1, Open-source 2D Physics Engine

by Sergio De Simone on  Jul 18, 2014

Google announced 1.1 release of LiquidFun, an open-source 2D physics engine including fluid simulation. The engine opens new possibilities to both game developers and UI designers, says Google. LiquidFun now officially supports iOS in addition to Android, Linux, and OS X.

GapDebug, Mobile Debugging Tool for PhoneGap and Cordova, Enters Public Beta

by Sergio De Simone on  Jul 15, 2014

Genuitec has announced a public beta for GapDebug, a free debugger for hybrid mobile apps built on top of the Cordova/PhoneGap SDK. GapDebug integrates versions of the Safari Webkit Inspector and Chrome Dev Tools to offer an integrated debugging experience on OS X and Windows.

Google Play Games: Events And Quests, Saved Game

by Roopesh Shenoy on  Jul 15, 2014

Google Play Games services got new features in Events and Quests, and a new Save Game API last month. The C++ and the iOS SDKs are now up-to-date with these features.

Continuous Delivery Challenges in Mobile Development

by Manuel Pais on  Jul 14, 2014

Jesper Richter-Reichhelm, Head of Engineering at Wooga, spoke at GOTO Amsterdam 2014 about some of the challenges teams face developing mobile games with a continuous delivery mindset. In particular Jesper stressed how lack of control over the software delivery process on mobile nearly crashed their business.

DBAccess: a Thread-safe, Efficient Alternative to Core Data

by Sergio De Simone on  Jul 14, 2014

DBAccess is a new ORM for iOS that promises to improve on Apple's Core Data by providing thread-safety and high performance. InfoQ has interviewed its author.

Android to Include Ahead-Of-Time Compiler

by Seth Cousins on  Jul 12, 2014 4

Google announced the next version of the Android operating system at Google I/O 2014. Code named “L release,” in the most significant change to the system architecture a new runtime simply called the Android RunTime (ART) with an AOT compiler replaces the Dalvik virtual machine and its JIT compiler.

App Extensions for iOS 8 in Depth

by Sergio De Simone on  Jul 10, 2014

Apple recently announced app extensions for iOS 8, which allow developers to extend functionality and content beyond the boundaries of a single app. Learn what iOS 8 app extensions are and how they work.

DidFail: a Free Android Tool to Detect Information Leakage

by Sergio De Simone on  Jul 08, 2014

CERT Secure Coding team have recently released a freely available tool capable of analysing the leakage of sensitive information from an Android app. CERT researchers claim their tool "is the most precise taint-flow static analysis tool for Android apps."

InfoQ Mobile Site Launched

by Dio Synodinos on  Jul 07, 2014 2

InfoQ has launched a mobile-specific version of the site that is optimized for smartphones and offers a faster user interface, with a smaller download footprint, whilst making the most of the limited screen real-estate.

Google Releases Google Play Services 5.0

by Sergio De Simone on  Jul 04, 2014

Recently released Google Play Services 5.0 includes a number of new features, such as Android wearable services APIs, Dynamic Security Provider and App Indexing, along with updates to existing APIs. The new release should already be rolling out worldwide to Android devices running Android 2.2 or better.

ART: The New Android Runtime

by Barry Burd on  Jul 04, 2014 3

At Google I/O 2014, presenters Brian Carlstrom, Anwar Ghuloum, and Ian Rogers (all from Google) discussed ART (the Android RunTime). ART replaces Dalvik as the default platform for the next Android release. (A preview of the next Android release, termed Android L, is available as a download for developers. Android L will go public sometime in the fall.)

Google Launches Gmail API Beta

by Sergio De Simone on  Jul 01, 2014

At the last Google I/O Google has introduced a new Gmail API aiming at "giving developers flexible, RESTful access to the user's inbox, with a natural interface to Threads, Messages, Labels, Drafts, and History", and bringing developers multiple benefits over IMAP, says Google.

Drupal Integration with Native iOS and Android Apps

by Sergio De Simone on  Jun 30, 2014

At latest Drupal Conference in Austin, TX, mobile and web development company Lemberg has introduced a native Drupal 8 software development kit. Lemberg's SDK aims at making it easier for developers to handle the communication between a native mobile app and a Drupal website. The SDK is currently available only for iOS and Android, while the Windows Phone version should be coming soon.

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