Gabbie Gibson introduces Google Glass, how to use voice commands, touch gestures and its interface, and how to write Glassware apps that run on the device.
Jeff French covers the pros and cons of native app development vs. HTML5 hybrid app development so one can make the right choice based on the needs of his app.
Brittany Young discusses a framework for identifying the performance metrics that matter most to users, looking at improving the development life cycle by knowing common mobile performance blind spots
The authors discuss patterns and technologies needed to scale large enterprise mobile systems, covering handling network connectivity, data reliability and real-time communication.
Halle Winkler overviews the state of speech technology, examining the opportunities in usability and new forms of usage that become available with speech interfaces in mobile apps.
Hannah Dee describes the 'Android Programming Family Fun Day', a one day AppInventor workshop introducing kids and their parents to mobile phone programming.
Burin Asavesna shares his team’s experience building applications with PhoneGap Build.
Mo Ramezanpoor discusses how two different activity tracking apps -"Zombies, Run!" and "The Walk"- have different approaches for tracking user activity.
Tomomi Imura takes a look at the current state of HTML5 and how it supports mobile web development, comparing to where it was a year ago.
Stephen Chin demos Java SE Embedded’s support for ARM processors and Java SE 8 running on consumer tablets, embedded devices such as Raspberry Pi and PandaBoard, and the new Lego Mindstorms EV3.
Josh Long introduces some of the latest Spring features supporting HATEOAS-compliant and OAuth-secured REST services, NoSQL and Big Data, Websockets, OAuth, open-web security and mobile.
Grant Davies introduces Xamarin and demos creating a cross-platform mobile application.